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👨💻 Para celebrar el #DiadelProgramador os hemos traído otra parte del proceso creativo de “Probe: A Game Dev Experience”: el #conceptart de la sala de programadores, además de unos #datoscuriosos muy 🔝👌
Es solo arte conceptual, podéis ver aquí el resultado final implementado👇 https://t.co/IMdKodjIpE
I'm Heather (she/they), I'm a dark artist, specializing in conceptual portraiture.
https://t.co/zuqWSP4sYC
https://t.co/ECYW9O4Za7
i still wan to conceptualize more outfits for my new slasher OCs but I think I'm sticking with their masks and hairstyles
🖌 Serie De lo Espiritual en el Arte
Lo Sereno | Hexagrama 58
#arteconceptual #IChing #arteabstracto
dino hunting time! Dusted off and put some new paint on an old one from 2005.
#ArtistOnTwitter #videogaming #ConceptualArt #dinosaurs #creaturedesign #gameart
Concept Sketch
@lofsGames
It is time to get back to the drawingboard after a view weeks of coding on my Demo. Stay tuned for upcoming game related posts.
#conceptart #gamedev #indiedev #IndieGameDev #characterdesign #conceptualart #gamers
Took me a while to conceptualize this but here's my calculus mushroom styled after the concept of limits. Arrow arms leading to a point
Repost to add an "l" to the name.
#pokemon #fakemon #ArtistOnTwitter #math #education
🖌 Serie De lo Espiritual en el Arte
El Antagonismo | Hexagrama 38
#arteconceptual #IChing #arteabstracto
In Insomniac We Trust! Take my love @insomniacgames ♥️
#InInsomniacWeTrust #Marvel #SpiderManPS5 #WolverinePS5 #RRConceptual
E-102 Gamma and Shadow the Hedgehog (game) were conceptualized as a response to Sonic fans sending letters to Sega about wanting them to give Sonic a gun.
Shadow is the most realized this concept has ever gone, and likely ever will go in a main series game.
These ones are, in my opinion, my best depections of Astarion visually (as in his looks) and conceptually as in ideas I wanted to illustrate! These artpieces, even if drawn sometime ago already, still hold to their quality in my eyes 🥰
#AstarionDay
Hi! Im an artist and my name is Whienzarth (WINE-ZARTH) I have a huge affinity to character designing, which a lot stems around conceptual fighting game archetypes.
Here some of my work from the last year or so.
Please share and like 🙏
Here's my quickie poster for #SpiderMan2 😎 @insomniacgames
#PlayStationShowcase #RRconceptual
🖌 Serie De lo Espiritual en el Arte
El Aumento | Hexagrama 42
#arteconceptual #IChing #arteabstracto
Kazar has always been about his connection to the Savage Land; the first issue of the new series deepens that connection and expands the creative possibilities. It's part of the Vertigo tradition, keeping the conceptual core & changing everything else. & it's impossibly gorgeous!
#Bloodborne y #TheOldHunters fueron grandes juegos a nivel técnico/conceptual (aprovecharon bien el mundo de #Lovecraft), ade+ de mis inspiraciones.
Si hubiera un nuevo título, la historia de #Yharnam y los hunters tendría q dar un giro muy grande para no caer en la repetición🤔
🖌 Serie De lo Espiritual en el Arte
El Clan | Hexagrama 37
#arteconceptual #IChing #arteabstracto
Conceptual Design Commission for @Zeldalover649 / @GunslingerStory