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Beta Porygon2:
In Gold & Silver's 1997 demo, Porygon2's original design was based on a lion. But ultimately, he ended up getting revised into basically just a smoothed-over Porygon1.
1. Demo sprite recreation by @RacieBeep
2. G&S 1997 demo sprite
3. 1999's final design
drew a recreation of one of Nara’s sleeping poses on the plane trip back to LA
Beta Treecko:
Concept art exhibited at the 2012 Game On expo in Brazil revealed an early, unused Treecko design. To see more concept art, check out my video on Gen 3's cut content: https://t.co/qF1qD3e0TH
1. Concept art recreation by @Urbinator17
2. Concept art
3. Final design
Beta Jumpluff:
In Gold & Silver's 1997 demo, Jumpluff's original name was Wataneko, meaning "Cotton Cat." But he ended up getting renamed and redesigned for G&S's release versions.
1. Demo sprite recreation by @RacieBeep
2. G&S 1997 demo sprite
3. 1999's final design
Beta Skiploom:
In Gold & Silver's 1997 demo, Skiploom's original name was Poponeko, meaning "Dandelion Cat," and he evolved at level 40. But he was redesigned, renamed, & changed to level 27.
1. Demo sprite recreation by @RacieBeep
2. G&S 1997 demo sprite
3. 1999's final design
Beta Hoppip:
In Gold & Silver's 1997 demo, Hoppip's original name was Haneko, meaning "Leaf Cat" -- which made sense, considering its original design was much more cat-like.
1. Demo sprite recreation by @RacieBeep
2. G&S 1997 demo sprite
3. 1999's final design
1997 Tyranitar:
Early Sugimori artwork for Tyranitar was first seen in a 1997 Japanese magazine -- at the time, he wasn't even supposed to be a Pokemon. Article with more info: https://t.co/30geHyAATK
1. Early design recreation by @PC4SH
2. 1997 magazine cover
3. Final design
[ReCreation] Sea Witch via /r/PixelArt https://t.co/TfvsvNzYq4 #pixelart
got my pc/tablet back so I shall share a recreation of my state of being this past week
here's my commissioned piece for a recreation of michelangelo's creation of adam, with DIO as god and giorno giovanna as adam (and peep all of dio's supporters) #JJBA
@fbfishslap But I also have to mention Resident Evil 2 Remake. Such a phenomenal recreation of one of my favorite PS1 titles. A great balance of action, scares, tension and suspense. One of the best titles Capcom has ever produced.
Beta Sunflora:
In Gold & Silver's 1997 demo, Sunflora was an unevolved Grass/Psychic Pokemon named "Sanii" (Sunny). But he was later renamed, redesigned, and given Sunkern as a pre-evolution.
1. Demo sprite recreation by @RacieBeep
2. G&S 1997 demo sprite
3. 1999's final design
Lost Torchics:
Gen 3 concept art exhibited at the 2012 Game On expo in Brazil revealed two early and unused Torchic designs. To see more unused Gen 3 Pokemon designs, check out this video about Gen 3's cut content: https://t.co/qF1qD3e0TH
[Recreation artwork by @Urbinator17]
Like a Good Hus- I mean Agent
.
Another Recreation of that
#Splatoon2
Beta Cleffa:
In Gold & Silver's 1997 demo, Cleffa had a different design and evolved at level 12 -- but was later redesigned and changed to evolve via friendship in G&S's final build.
1. Demo sprite recreation by @RacieBeep
2. G&S 1997 demo sprite
3. 1999's final design
Omg guys, @JasperSoot got me a recreation of a photo he took of us at MFF, for Christmas 🥰😍😍🥰😍🥰😍🥰🥰 love youuuuuu
Art by @shepardmutt
Beta Meganium:
In Gold & Silver's 1997 demo, Meganium's original Japanese name was Hanaryuu, meaning "Flower Dragon." But his design was later subtly revised, and he was renamed Meganiumu.
1. Demo sprite recreation by @RacieBeep
2. G&S 1997 demo sprite
3. 1999's final design
Beta Aipom:
In Gold & Silver's 1997 demo, Aipom's original Japanese name was Teiru -- a pun that translates to something like "Hand Tail." But Teiru was later redesigned and renamed Eipam.
1. Demo sprite recreation by @RacieBeep
2. G&S 1997 demo sprite
3. 1999's final design