画質 高画質

I said on my ig, but mental health lately has been very low. Which is an ouch. I haven't drawn much but this is something new, Otto Huyen and explorations of his backstory. He may have a bit of a baby face but I assure you this man is punchable

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Character exploration of my character Valerie

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One of the many enemies you'll encounter during your exploration. Still needs a few more frames. Remember this is a work in progress, so go easy on us 🙏

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[Dailytype_12] — Logo & Form Exploration. I played a little bit with 3D, constructed a futuristic city in Blender, explored different shapes, lighting, forms, and perspective. Fun day!

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https://t.co/hVeKQ2hEOQ

Indifference / Doom / 2002 / by Andy Leaver

A relatively large level with hornets' nest-style exploration as you are constantly exposed through windows and cage walls. Fun and furious; Leaver avoids the registered bestiary (and Barons, for that matter).

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Win the Reserve auction on ⚡️⚡️
"Ethereal Light" and get a 2nd 1/1
"Mercury"

As I'm planning to focus more on my early aesthetics and artistic style the years to come this might be the last exploration in 3D art.

Reserve price: Ξ 5
https://t.co/3tuRFCoUqa

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browersbody:

Deborah Harry by Andy Warhol, 1980.
“Debbie Harry is the ultimate culmination of Warhol’s exploration of our public fascination with female cultural icons. The lasting visual power of the optically playful pink in the present work lies in t… https://t.co/KXJInVNuDi

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Colombian artist currently working on visual development for a DreamWorks feature! I’m going to be available for full time work in the Spring and would love to join projects earlier on in development and with lots of research, world building, and exploration needed!

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Yup! Making Dross, an action/exploration game about using pieces of your foes and crushes to build a better bug. No promo stuff yet but here’s some bugs!

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GM GN
Drawing session with nephew vs painting exploration using .obj

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We also had a script doctoring session by , game design feature exploration by , slick UI/UX design by , translation by and PR help by the cool kids at . Not to mention the mind blowing keyarts made for us.

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One of my explorations into abstracting the idea of cups from above or ring marks left behind

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Tomorrow at 9am PT on our YouTube channel we're going behind-the-scenes to discuss everything from the very first stages of exploration to the creation of top-notch art and beyond.
Set a reminder at https://t.co/9vUgXf0wLN so you don't miss it!

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You ever have an idea you can't stop thinking about until you draw it out? Since DCA lost it's Haunted Hotel, this would fill that void. But in this one you can actually spend the night. The first actual Hotel "inside" an Attraction. This is not real, just creative exploration 🗝️

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Tactical Character design commission for @.inari_akagane. Thank you!

It was fun to do character design again. Third image was my exploration before the final product!

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is a top down rogue-lite with a very creepy atmosphere. Setting traps, building weapons, exploration and resource management is key in the mine. The music and sound effects are incredibly well done and really help bring that rather eerie factor to light. It's great!

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Doraemon : New Nobita's Great Demon - Peko and the Exploration Party of Five

C'est pas un chef d'oeuvre mais c'est pas non plus un mauvais film, l'animation est sympa et y'a quelques bonnes idées ,par contre le chien sur 2 pattes c'est vallée de l'horreur/20.

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