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Square Enix Japan Survey Asks Fans What Remakes & Remasters Team Asano Should Develop - https://t.co/aIvD6S8BjB

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Fun fact on Tengai Makyo 2: The anti-RPG Linda Cube was developed by TG2's director Shoji Masuda as a direct response to that game's frustrating, constrained, and prolonged development! https://t.co/Q578WpaZKt

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It's again and we still have lots more production art from Overgrowth's development to show off!

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Though the original Pokémon Red and Green launched in 1996, development of the games began as early as 1990.

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officially within that game's lifespan. She was supposed to be an extra boss, but the timespan we had to develop the game was too short to bring her to life. Nevertheless, I actually had drawn these portraits for the game, but Fausta's went unused for a long time before AoUK (+)

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well oyster bisque-- i'm abt to give you a lot more development than you could've hoped for

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I have one! Its very in-developement but its these alien guys :]

I can talk about em a bit if you want but there isnt a whole lot to talk about yet lol

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Hi fam!
I wanted to share with you a project that caught my attention.

goal is to develop an entertaining P2E, interactive economics and world-building game.

Keep an 👀 out!

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Good Morning Web3 ☀️

Updated art, free 1/1 airdrops, fully developed streetwear, content, podcasts & more… 👀

We’re just getting started 😈

https://t.co/mBjLshw7c3

https://t.co/8gXCDYLDPi

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is still minting!

new and improved art, content & podcasts, fully developed public streetwear with revenue generated for the project & more!

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to issue 106 (March 2014) when illustrator created our mystical cover image and workshop, mixing traditional and Photoshop techniques. Inside, Wylie showed her process from quick thumbnail development and establishing accent colours to creating textures.

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NEW ART SHOWCASE / AHMED MOHAMMED

Ahmed is a member of @ studio, where he has discovered his artistic identity and developed a creative practice through various media.

https://t.co/AkqLpNbVpx

Come down to join us and immerse yourself in Ahmed's fantastic work!

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Good morning! ☀️

Hi, guys! Looks like I’m going to apply a job at Target with my job developer today.

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After almost 1 years of work on this game I finally finished ...and my god this is one of the biggest project 14k texture .

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A very small collection of headshots I made of the members of Jackie's family. I hope to draw them more since I've been having fun developing them so far!

[#art

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🎉NEW PINNED!!
My name is vincent! I'm a self taught artist who's interested in character design and currently trying game development!

🎀CARRD: https://t.co/j0aCOahwYu
🎀ROBUX COMMISSIONS: https://t.co/UPd1qxNK2r

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the one i want to stay firm on is the mc/fool. this is the one who undergoes the least (?) character development and drives the plot, but also tends to everyone as the figure that links them all

after more thought than necessary i think... yeah he has the most MC energy

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