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Just wanted to let you all know that I'm open to do animated Avatars/Icons. More specifically: Blinking animation. They're $10 each. :3
Also, it's neat that "Mary Sue" is trending (thanks, Game Of Thrones), because it seems like everyone and their grandmother is contributing to the argument by linking back to my video about the trope. I'm so proud of my creation! -R
“Their clinking rebels against the rhythm of music, annoying and disorderly”.
“It is the mysterious aspect of the revolutionary act, its unexplained, unstoppable, uncompromising pulse”.
Read Waqas Elsadig translated text on: “The Clinkers” in comments.
#SudanUprising
Linked Dynamic Graph CNN: Learning on Point Cloud via Linking Hierarchical Features. https://t.co/CGRd53ocQJ
@StacMasterS just ink the Link...
Well, you'll be the judge of that. I'm just busy inking and linking... all those tedious vector paths, that is.
spock's disdain for michael's room decoration will never not be funny. let's never forget that his quarters are bright red and filled with diverse objects, including a little blinking rainbow next to his bed... what a drama queen
Made a blinking icon for myself! My character Maple deserves love too 💜
I should post these here instead of linking Instagram haha...
Here's best goddess Eresh!
#FGO #FateGrandOrder
@UltChefTeruteru Her eyes widened, blinking a few times. "Wait... Really?"
"I.... I'm just glad I could have served any ounce of inspiration for you..."
I hope you had a fab weekend: come and tell me and @HeatherKeet what you have been doing by linking up to #GlobalBlogging https://t.co/pL9s7vrmqp #bloggerswanted #bloggersrequired
Drew this photo for my facebook page! Been pondering if cleaning up this twitter and linking the two is worth it. My facebook one is one ill be showing to professionals and im pretty dorky here. we will see
Extremely overdue ref sheet of an old OC; his TH page is really stinky and bad so I'm not linking that until I redo it haha
Made a gif for someone who wanted to see how the animation was made. It's just a very basic rig in Maya. The blinking eyes are separate planes.
3 keyframes (1st & 3rd are the same) per animated bone/handle but each with different curve tangents and offsets :B