画質 高画質

Are you a small business with 50 or fewer employees looking to up-skill your existing

You may qualify for grant funding from our Incumbent Worker Training program. For more information, visit https://t.co/OBng0rVn2l.

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I made the jump! As a Photoshop user since...well, forever, I recently switched to the Affinity crew. Workflow feels odd, like learning to walk again. Brushes are fun and the whole thing is snappy.

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i’m finding i get better results & have less mental friction starting from shapes & silhouette than lineart these days. workflow for that one was silhouette -> rough block in for distance read -> detail & cleanup

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I'm teaching a mentorship with
& this Jan. The course will help students transition into professionals. We will critique work, and talk about pipeline, workflow, discipline, marketing, pricing, & more. Space is limited! Apply Now!

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La 3D fait de plus en plus partie intégrante de mon workflow pour gagner en temps et en qualité, j'adore.
Calculer un éclairage en fonction d'un relief ? 3D.
Créer un décor et pouvoir changer de point de vue sans tout redessiner ? 3D.
Créer des textures et des animations ? 3D.

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Opensource game workflow with: blender, krita, gimp and Unreal.
Wip 2# Fountain sculpt using blender 2.81 beta new sculpting tools ( amazing)

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Still on a colorful OK KO! fanart kick. Fink is my favorite gamer girl.

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You know your workflow is fucked when one part of an image looks like this while the rest isn't even outlined yet

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終わりました~
Finally finished with my painting of Nelle the Lavender Panda ^w^
I couldn't tell if I was getting spammy with the workflow updates so I just finished up the rest one time.

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PART 2: Concept artist Andy Walsh takes us through the Photoshop workflow for texturing and painting over the 3D base of Moe’s Tavern from “The Simpsons” being overrun by zombies…
https://t.co/NmRtkvHxua

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Messed around with 3d/2d paintover workflow with a really short turnaround (24hrs).

Flawed but valuable exercise, could have benefited from another day to clean up the brushwork and effects.

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Messing around with coloring techniques/workflow

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Concept artist Andy Walsh takes us through the 3ds Max and Photoshop workflow for recreating Moe’s Tavern from “The Simpsons”…
https://t.co/TsUcaB1tzu

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A no reference not serious sculpt. I wanted to test a new workflow in Blender to help offset the fact that you can't get into the tens of millions of polygons without it chugging.

Its basically just using remesh as Dynamesh from zbrush, and then dynamic topo for details

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Now I have all this Blender3D knowledge and workflow, but I have no idea about what to create.

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LITTLE KITTEN - PALETTE KNIFE Oil Painting On Canvas By Leonid Afremov https://t.co/ToOlCWZ8DI

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