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A skill used to slam the ground in the specified direction to create a fissure, causing physical damage to enemies on the path.

   

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A skill used as the Thing rushes towards the designated position quickly, dealing physical damage to enemies on the path; it knocks back to both sides with a set of boulders.

 

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A skill used to rush towards an enemy with the imprint of (Fire), creating a flame vortex around it, causing a 60% deceleration effect on enemies within the range.

 

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A skill used to release fire missiles in the designated location. After hitting the enemy, the missile explodes, causing additional damage.  

 

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I wanna redo my logo. Its been a while and I think I could do better on it.

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A skill used to throw a hook in the designated direction. If it hits the enemy, it will drag both itself and target to the mid section of the battlefield.

 

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A skill used to swing the hook sickle; it hooks the designated target and throws it behind user, causing physical damage and a stun effect.

   

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A skill used to wield the hook sickle and during the first spin, it causes damage to surrounding enemies and a 20% deceleration effect.

   

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