最近は さんの の開発をお手伝いしてます。
これは開発中の猫カタパルトシステムです。

7 16

New announcement update on the Steam page. Take a lookthere for more info:
Steam page: https://t.co/CsHfW4uRcz




8 19

Old arts not related to but nonetheless they have some potential vibe.

4 40

Made some cool artwork for when Prisma is charging an attack pattern. Gonna do the same for other bosses eventually. :)

5 13

Made a small change that may have a lot of impact on the +6th boss fight. Now, you no longer can hide on those left corners :) just git gud!!



2 19

While it is safe to hide during some phases, there are no safe spots during other ones.



4 12

If you are using feel free to join the server. It's an easier way to get involved in the game and provide us with your valuable feedback.
Link: https://t.co/pmun4qTFwt




7 31

Work on attacks for the 6th boss started yesterday. I'm making my life harder by going for bosses with multiple phases. This bad boy has 6 phases. I'm still figuring out interesting bullet patterns.



6 22

Proper screenshots this time. Gotta say that I'm really happy with how the development of the 6th boss is going. Hardest part of coding is done :)




6 35

Working on this snaky boy started yesterday. Boss 6 is made of 22 destructible pieces. this number may go up hahaha.
PS: phone photo because lazy. Better screenies later.




5 25

Once again, you asked for it, you got it. The ship has now a visible hitbox indicator. No worries for people who don't like it, it's optional.



8 39

Trying out some new enemies and attack styles. This dude drops those things and just leaves, how rude.



0 7

Pc> Computer Shmups 7 - Agony (1992) By: Art & Magic / Psygnosis Genre: S..https://t.co/FzS6FfYd8h

0 0

The background on this artwork was actually an Eva fanart, and since I'm a lazy head, I just recycled it :D


4 28