Watch 's look at spacial computing and volumetric interfaces in . https://t.co/p4y2MZnT9W

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Good news, I finally fixed the gosh-darn volumetric leaks.

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My first blender's volume test😅

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Here’s an exercise that I do to generate new characters. First, I start off by creating a shape using the lasso tool. I will use this shape as the silhouette, fleshing out all the components keeping in mind volumetric shapes. 3/4 front views are more int… https://t.co/BkGqSOWOZZ

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If you're interested in trying any, please head to the website below and use code " Lumetric " at checkout!

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I spent much of the last month redeveloping the field (volumetric simulation) system in Notch and bringing it up to date..

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Learning a lot on procedural materials using unity shader graph. Even managed to make a volumetric cloud.
Not one texture was used in the creation of these

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La veille du Jour de l'an, une fillette marche 👣 dans le froid❄ et la neige🌨. Elle tient, serrées contre elle des allumettes🔥 qu’elle vend. Tout à leurs préparatifs de fête, les gens ont oublié de lui en acheter

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New and updated shaders!

Volumetric Fake Lights 2.0
https://t.co/AyqQTuCdhf

SkyProbe Fog
https://t.co/dTeyQuU4rI

Atmospheric fog shaders! They add depth to your scene and visual flair. The new fake lights support particle systems for cheap lit particle effects!

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fournie avec un sachet de ketchup et une boîte d'allumettes https://t.co/DR5LPyDfbN

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Tim Barton is a Space Art specialist who creates space skyboxes, parallax backgrounds and 3D volumetric nebula animations.

Check out his ArtStation:https://t.co/541wWVicw6

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Style explorations! I've been pushing my self more trying to understand how to capture the same mood with different handlings of shape language. Some prioritizing volumetric attributes, others more design over form. Super funn

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no volumetrics. just mesh and nodes.

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Volumetric jet exhausts, made with the new volume object modifiers. Very useful, esp. with Eevee!
Tutorial here: https://t.co/in99AOgrcJ

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Equus 1977
Directed by Sidney LUMET
They blind horses don't they?

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