画質 高画質

I know they didn't want spoilers for the next episode, but this background change was so random. And it doesn't help that the fansubs messed up the dialogue in the next episode.

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ちょっとした仕掛けとか
ウラインターネットとか
ボクタイコラボとか沢山楽しんだ
20周年おめでとうございます!


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Made this as part of a collab in commemoration of Rockman.exe 20th anniversary :D

https://t.co/5ii8KPb6Rt

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Woodman.EXE - Post 7

A very interesting Navi concept. Simple design, w/ a derpy face 😜, but you gotta love him!


RT & follow my Instagram for the full project😊: https://t.co/W40rzBGYvK

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20 years ago today in Japan (March 21, 2001), Capcom released Battle Network (Rockman.EXE) for Game Boy Advance.

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Happy 20th Anniversary to the Rockman EXE series! 🎂

The 1st game in the series was released in Japan on March 21, 2001. After 6 mainline games, various spin-offs, multiple anime seasons & countless merchandise, the series closed his curtain in 2009 with the remake of this game.

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Rockman adventures pt.II 💫

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Rockman Battle & Chase was released 24 years ago for PlayStation (March 20, 1997). The game got a manhua adaptation and was available in the Mega Man X Collection released in 2006 for PlayStation & GameCube. In 2014 was available as digital download in Japan for PSP/VITA/PS3 too.

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Commission for who wanted me to design a robot master after the Japanese pop singer, Mariya Takeuchi in time for her birthday. Decided to base her color scheme on the Plastic love album image.

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Time for my other boi, Zero!!

I really love these characters so i'll probably do more of them soon!

Hope you like it :)!

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根據畢亞關卡活動出現的長得很像RiCO的神祕角色
加亮後可以隱約看出模樣 就依照自己腦補想畫了個身體W
腿畫了兩雙不一樣的

右邊遊戲圖示參考這位的 


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