画質 高画質

we´re gonna be using theatre masks for the priests in the game, uncanny/reuse of assets ftw!

4 1

Working on a rewind system. This is Blinx The Dog, now.

7 5

here we go! Catacomb tunnels for our horror game! Minoan/ancient greece insp.

5 8

getting closer with the conc. of the catacombs, but still not quiet there..#IndieDevHour

5 6

Introducing change of art direction into the game. New standard :)

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Still working on the forest. Do you think this is going in the right direction?

5 12

Fleshing out the story behind the Robot's planet with exploration of the planet's ruins.

8 13

working on the gauntlet area for this as well as an info video on what a gauntlet area is

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I suck at interesting perspectives for env.concepts, so here is how I usually work!

5 7



Started using Facebook now. I need friends. Rip and Tear!

https://t.co/C3ubyflP7g

5 0

Some insight about how pixel arts of Nut were made.

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Complete overhaul. Now In the middle of finding the right colors.

4 2


Project : Something hits Nut in the back. Max Pain! Oooooh

6 11


Making sketches of Kuruna's walking / running motions for the pixel artist.

8 16


Kuruna's full body shot. Here she is trying to look like a badass. Heh.

4 6


This is Kuruna. She is such a cutie!
By the talented

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