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Remembering that time the Dreamcast game Illbleed had their own Creepypasta version of Sonic before Creepypastas were even a thing
⚔️ Daily Siegfried #235
From SoulCalibur (Dreamcast, Arcade)
From Nightmare's ending.
@OcaRockaRina Yeah that's what they used to do for the artwork in the Dreamcast Era of Sonic. Starting with Sonic Rush, the art got more detailed and "realistic" with Sonic's proportions, so no more stretchy rubber like shoes or cool looking posing
a technical demo made on the SET 2 Dreamcast that should be found
#sega #Dreamcast
@LapperDev I like the sonic 3 sprites mainly because they make a smooth transition between classic sonic and dreamcast sonic. Though it could just be me, as I've seen a lot of sonic 3 sprite animations with dreamcast voice lines.
2001 promo art for MSR: Metropolis Street Racer on the Sega Dreamcast.
reposting my JSR fanart for the anniversary
#Dreamcast #SEGA #JetSetRadio #JSR
@CapcomBrasil No dia de hoje em 2000 (29/06/2000) era lançado para o Dreamcast um dos mais inovadores e criativos jogos já lançados, Jet Grind Radio confira as capas americana, japonesa e européia.
#BomDiaRetrô
22 years ago today, Street Fighter III 3rd Strike: Fight for the Future was released on the Dreamcast at JP. It was developed and published by Capcom.
⚔️ Daily Siegfried #231
From SoulCalibur (Dreamcast, Arcade)
From Nightmare's ending.
#108: Sonic Adventure (BetterSADX)
This mod takes SADX and transforms it into a near perfect replication of the original Dreamcast title. All the bonus features and QOL of the former with the graphical charm of the latter. The perfect blend.
Heavily recommended.
Score:
9.5/10
#Toonami #ShenmueAnime #ShenmueTheAnime #Shenmue
did you know:
Shenmue 2 was originally released on Sega Dreamcast like the first game but was only in Japan & Europe with their foreign languages in 2001
but didn’t get a USA release until 2002 for classic Xbox only with english
Sonic artwork, from the credits sequence of 'Sonic Shuffle'.
'Sonic Shuffle'
Dreamcast
Artwork of the unreleased 'Agartha' for the Dreamcast, one of the first European-developed games to be announced for the system.
Geist Force Dreamcast.
The whole game is present on the prototype (texture, music, dialog, animation). It is not assembled. We have access to only 40% of the content while playing it. Its cancellation was made in the phase of assembly.