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Ya know, I think there might be 3 distinct 'Phases' of tailplay nonsense.
Sashay:
Walking around, not much direct contact, swishy flaunting of weight, mobility, etc.
Close in:
Fliting under chins, over sides, scootching closer etc.
Capture:
Coiling proper, general restraining
It's time for another high mobility clash today as these two Gundams meet! Will the Gundam Alex keep the situation in the pocket or will the Gundam Tristan send the enemy to the Twilight zone?
MS Fight, Ready? Go!
WAHH! Drinking and drawing is always so much fun! Here's the doodles we got to do before I lost mobility!
Special thank you to the AMAZING @HaydenVtuber for bringing all his besties over to hang out!💖🦒
Passed the love to @SasuBunn who is celebrating 1 year of VTUBING!🐰💖🐶
Today's MS of the Day is the RGM-89S Stark Jegan from Gundam CCA-MSV and Gundam Unicorn! This is a High Mobility variation of the Jegan D Type. It has a new thruster unit on the back as well as missile launchers on the shoulders which can be purged.
17. Sasuke is definitely my oldest, well over 40 thousand years old. Vi is scarcely 2 years old, created by Gigabyte to aid him as he descends into immobility.
Creating human-centric design was the challenge set for postgraduate students on the Intelligent Mobility course at the Royal College of Art. Course tutors Dale Harrow and Chris Thorpe, plus former VP of global design and chief creative officer at Ford J Mays appraised the work
Nate Wright @RoscMan wrote up a #pathfinder2e mechanic for swinging around on grappling hooks, spider webbing, and legally distinct Equipment of Vertical Mobility in the latest Eldritch Excursion.
https://t.co/zArY6CeHMW
https://t.co/zArY6CeHMW
For mobility pleasure
伊吹rev氏主催の合同誌に掲載させていただいたイラストです。
自分以外にも多くの絵描きさん達の素敵な作品が集まっていますので、是非とも見て欲しいです!よろしくお願いします🚘
https://t.co/Ej9d2enMAj
#イラストレータードライバーズ
The Hasbro Archives 1980 - Autobot Topspin - Subgroup: Jumpstarter - No mountain high enough, no river wide enough to stop this one robot wrecking crew. Has superior mobility due to his Cybertronic vehicular form. (1/2)
◆new characters and CVs
"Senna Saiko" is an additional character from this work.
Her fighting style is psychokinesis plus karate, and she excels at telekinesis, teleportation for wide-area attacks, and high-mobility fighting.
The voice actor is Miki Maruyama (@miki_maruyama).
M-Ray
Full Project coming soon!
Stay tuned and follow for more.
#mantaray #mobilitydesign #cardesign #design #automotivedesign #transportationdesign #automotive #designer #industrialdesign #concept #vehicledesign #graphicdesign #productdesign #autodesign #designer #pratdesigns
@Malachite_Bean Shazo the Bat
Likes: sweet/spicy food, books
Dislikes: dark places, mushrooms/fungi
Clothes: preferably none, but if he must then anything that gives his wings the most mobility.
We all know the punishment for thieves is excessive feeding yet there's still some who think they can steal
I'm not sure if they appreciate the irony of having their mobility and figure stolen from them 🥴
Suntall - Grass/Flying
Evolved from Sunflora, this big pokemon learned how to use the winds to generate energy for themselves, so they can stay active even during the night. Their horizontal mobility is limited, however, they can stretch up as tall as a building.
Mobile Traffic Worldwide via @VisualCap
#mobility #5G #web #Video #IoTCommunity #womeninbusiness #CMO #CIO
Street Fighter's Hugo is a great character design.
Inspired by Andre the Giant, debuted in Final Fight, surprising mobility for a grappler, awesome signature grabs, cool name, resembles Frankenstein's Monster and even manages to make pink look threatening - what's *not* to like?
@CreatureUnknowm (Gratz on 5k! :O) I'd say a fun mechanic for a inflation/weight gain game would be having the ability to counter the mobility problem (such as having hookshots or anti gravity equipment) so that you can stay big without being punished for it :B
@LaneAim2 @suguremashita @YGuncannon It's probably based off the High Mobility Test Type now that I look at it closer.
The inner calves are a dead giveaway.
This pose is for people who sit most of the time.
The Reverse Plank (Purvottanasana) will bring life back into the backside of your body.
I see many fail because they lack shoulder mobility have weak posterior muscles.
Hold for a minute or two to save your hips.
AWESOME character i rly want more chars that play like bridget does in fighting games, setplay and a high mobility keepaway game are rarely mixed together it feels.. plus i enjoy his aesthetic and how it meshes with the rest of guilty gear lmao