//=time() ?>
Today: The functionality & extent of Multiple Man’s abilities.
*In honor of the return of Jamie Madrox in Multiple Man #1, out today!
#xmen #marvel #multipleman #xfactor #DoYouEvenComicBook #mutantsunite #NCBD
@edbrisson I've used @Krita_Painting for colouring, it's pretty decent for free option (similar functionality to manga studio)
Tablet back at 100% functionality. More drawings soon. :) Maybe more Tengu, maybe even other stuff.
Shots of some level designs from a conceptual game I’m designing (conceptual as in, no coding or functionality). Levels still a work in progress. Designed with Maya & @unity3d .
Excuse the quality as I took screenshots from my homework uploads.
#Beginner #GameDesign #3D #wip
I've been making many tweaks around the Loose Canon site to improve the functionality and visuals, including swapping out images with colored scenes like this! It's far more reader-friendly now. The next episode goes live Mar 1! https://t.co/IdaNN7uAWk
#loosecanon #Vahaadi
I didn’t realize how essential the boob window is to the functionality of a space suit 🧐 #doodle #sketchbook #procreate #illustration #digitalart #cartoon #comicart
All commanders are ready to go!
Actually, added Yuudachi to test 'moding' functionality (custom player commanders and stuff)
#panzervor
A community source database of game controller mappings to be used with SDL2 Game Controller functionality moved to https://t.co/jNDLn0fsZl
i was really hoping splatoon 2 would have more amiibo functionality
please take this idea from me nintendo, its free. you can have it
@clip_celsys This functionality is "Lasso Fill" in English, and can be found here:
Still a lot to add / change, but world map functionality is coming together.
#PepperGrinderGame #gamedev #indiedev
Major performance update. Save functionality by end of the week. New content here!
https://t.co/rAYiwFccgb
#gameDev #indieDev #pixelart #rpg
Finished my animation using Krita's new animation mode. There's functionality missing but its pretty good! #gamedev
Got all character functionality working in #OpenSource #Vox. Next: world generation https://t.co/tRqMGe1fHk #gamedev
Shadow shader and functionality added. https://t.co/tRqMGe1fHk #ScreenshotSaturday #gamedev #voxel #OpenSource
Another debug room in #WingsOfAetos. Testing dialogue functionality. #GameDev #IndieDev #PixelArt
We’re still busy w/interface design for #Gremlins_Inc. Matching functionality and concept before trying it out.