getting back into making the game again sorry for the hiatus

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A few world gen screenshots, some very interesting areas you can find when traveling through this infinite world of wonders! Hop in this discord for more updates and more secret stuffs: https://t.co/2Czw3pZGoT

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クィーニーアーミー así se escribe en japonés, que genial se ve, ya mero que hago la portada japo.

pasando a otros temas ¿ya vieron quienes conformaban las sombras del logo?

juego hecho con GMS2 by

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Hey check out my WIP main menu built with my gui engine, and yes thats an infinite world behind the main menu :D Wanna explore it ??? Join the discord community: https://t.co/2Czw3pZGoT

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Legend has it, atop a distant hill overlooking the vast sea, a fortress carved from stone emerges through the fog, lit by moonlight... Assets pack out now! RTs appreciated!

https://t.co/1yiwaqclwn

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Feels really beachy, still need to just focus on the beach for just a little more but im loving how its turning out, especially with all these washed up fishies.

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Got some feisty goblins. They have a punchy attack, but they'll get knives and bows too. I think I want to give the player a sprint and dash first though.

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Known for his bravery as well as his fertility, over the centuries his name saw use in... lustful vernacular.

Check the project: https://t.co/ch2Lou8Jy7
Discord: https://t.co/OFm30KqiNk

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Throwing apples...because im productive.

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So I got my room transitions working, added more detail to the first and second rooms! I also added the beginnings of a dialog system. I think things are looking really good so far!

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Trying to work on room transitions in and I must be missing something because the room just gets added on top of the other room and things freeze 😓😓 Going to try to fix this bug 🕷

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Made some adjustments to the starting area for lives here and makes mint lemon juice to sell at a nearby market. Still alot of work to go finalize this level but it's looking good so far!

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I've been very busy these past few weeks so here are some more environmental spites too keep you going. Next I'll post some arch variations and i might even show some gameplay...

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Text engine implemented for . Load in a sprite, fill out a string and wahey! Animated HD text within our vibe.

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So here's the first pass of the weak attacks! Just need to add the medium and strong to the mix!

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