SO THAT'S WHY I'VE BEEN EAGER TO DRAW A SEULRENE FANART Yesterday💗💛 A Seulrene subunit has been confirmed and we're waiting ♥️🤧


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looking back on old scans and,,, this subunit would be so cute,,

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UR Knight of the Rose Shizuku (Active/Sp)

Skill: increases SP gauge gain of all members by 7/7.5/8/8.5/9% for 5 notes (33%)

P: increases Appeal of same subunit cards by 5/5.5/6/6.5/7%
A: if activated on Live start, adds 10% of own Technique to SP gauge (30%)

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The subunit intermission DJ:

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Mutations in the pre-M1 helix of NMDA receptor subunits are associated with neurological disease. Miranda J. McDaniel, Stephen F. Traynelis, and colleagues reveal that the helix influences channel gating https://t.co/zQ0pNeNqhK

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SR Marching Harmony Emma (Natural/Sk)

Skill: increases value of Crit taps on same subunit cards by 5/5.5/6/6.5/7% (30%)

P: increases Technique of same subunit cards by 3/3.5/4/4.5/5%
A: if activated on AC success, gives a Voltage boost equal to 30% of own Appeal (30%)

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UR Vegetable☆Wonderland Rina (Natural/Sk)

Skill: increases Crit rate of same subunit cards by 8/8.5/9/9.5/10% for the next 10 notes(33%)

P: increases Appeal of same subunit cards by 5/5.5/6/6.5/7%
A: on song start, increases Appeal of same subunit cards by 5% for the song(50%)

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SR Sore wa Bokutachi no Kiseki Eli (Active/Vo)

Skill: increases value of Critical taps on same subunit cards by 5/5.5/6/6.5/7% for 5 notes (30%)

P: increases own Technique by 5/5.5/6/6.5/7%
A: at start of song, increases Voltage gain of same attr cards by 2% for the song (30%)

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R Lesson Time Rina (Cool/Sk)

Skill: increases SP gauge gain of all members by 3/3.3/3.6/3.9/4.2% for the next 10 notes (30%)

Passive: increases Technique of same subunit cards by 2/2.5/3/3.5/4%

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R Lesson Time Emma (Smile/Vo)

Skill: increases Voltage gain of all members by 1.4/1.7/2/2.3/2.6% for the next 5 notes (30%)

Passive: increases Technique of same subunit cards by 2/2.5/3/3.5/4%

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R Lesson Time Setsuna (Cool/Gd)

Skill: recovers 150/200/250/300/350 Stamina (30%)

Passive: increases Stamina of same subunit cards by 2/2.5/3/3.5/4%

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R Lesson Time Kanata (Elegant/Sp)

Skill: increases SP gauge gain of all members by 3/3.3/3.6/3.9% for the next 10 notes (30%)

Passive: increases Appeal of same subunit cards by 2/2.5/3/3.5/4%

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R Lesson Time Ai (Elegant/Gd)

Skill: recovers 150/200/250/300/350 Stamina (30%)

Passive: increases Stamina of same subunit cards by 2/2.5/3/3.5/4%

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R Lesson Time Karin (Active/Sk)

Skill: increases Voltage gain of all members by 1.4/1.7/2/2.3/2.6% for the next 5 notes (30%)

Passive: increases Appeal of same subunit cards by 2/2.5/3/3.5/4%

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R Lesson Time Shizuku (Active/Gd)

Skill: recovers 150/200/250/300/350 Stamina (30%)

Passive: increases Stamina of same subunit cards by 2/2.5/3/3.5/4%

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R Lesson Time Kasumi (Natural/Sp)

Skill: increases SP gauge gain of all members by 3/3.3/3.6/3.9/4.2% for the next 10 notes (30%)

Passive: increases Technique of same subunit cards by 2/2.5/3/3.5/4%

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R Lesson Time Ayumu (Pure/Vo)

Skill: increases Voltage gain of all members by 1.4/1.7/2/2.3/2.6% for the next 5 notes (30%)

Passive: increases Appeal of same subunit cards by 2/2.5/3/3.5/4%

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SR Rainbow Rose Kanata (Cool/Gd)

Skill: recovers Stamina equal to 20/23/26/29/32% of own Stamina (30%)

P: increases Technique of same subunit cards by 3/3.5/4/4.5/5%
A: if activated at the beginning of the Live, reduces damage taken by 3.2% for the remainder of the Live (20%)

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SR Rainbow Rose Ai (Cool/Sk)

Skill: increases Appeal of same subunit cards by 5/5.5/6/6.5/7% for 5 notes

P: increases Stamina of same subunit cards by 3/3.5/4/4.5/5%
A: if activated on subunit switch, gives a Voltage boost equal to 20% of her own Technique (20%)

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