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2: I would say some of the greatest memories I had is with Subspace Emissary. The cutscenes in this adventure mode is just amazing which is why I love it.
We're also making two motion illustration cutscenes a la the wow expansion trailers. Here's 2 rendering tests I made
#KH3Countdown Nov 3rd - Why did #Kairi have no keyblade in that cutscene??? We’ll never know #KingdomHearts
Here's a WIP screenshot from the intro-cutscene-thing I'm working on, because video games can look like whatever because video games are great.
This is how I imagine Chrom finding Robin and falling in love with them on first sight <3 The opening cutscene is still my favorite TvT
Kirby 64: The Crystal Shards uses higher quality models during cutscenes as to make it seem higher quality, but uses a separate in-game model to improve performance. Here is an example with Waddle Doo's cutscene model (left) and his in-game boss fight model (right).
Hey #screenshotsaturday 🥳Check out a snippet from one of the many cutscenes in our twin-timeline adventure #guarduty! Find out more and wishlist on Steam: https://t.co/1QnDfKMZxJ
#gamedev #retrogaming #indiedev #pixelart #indiegames
In case you missed it, you can fast-forward cutscenes in #SaveMeMrTako, by holding x or - on Switch, and maj/select on PC (the same input as the stocked hat)
based off that one in-game cutscene with Galleom
what if she couldn't do it alone..?
So I remembered I made fun of Gorod Krovi's ending too way back when it was relevant, I guess I like to clown on ee cutscenes.
So I updated face sprites and taylor's introduction cutscene image.
That Adventure Mode cutscene for Smash Bros Ultimate, that part with DeDeDe really got me
Die Erste 3h vo #RedDeadRedemption2 sind nume Tutorial und wirsch mega ad Hand gno. Chunsh nur sehr langsam vorwärts hans sho fasht chli lw gfunde😶 hoffe es ändert sich no sobald d Open World erkunde dörfsch. Es het mer eifach zviel gelaber und cutscenes gha.🙄