画質 高画質

Just sharing here the sketch/conceptualization process versus the final output of my recent illustration. I guess it's also important to do brainstorming and initial sketches first before making art pieces, especially when you're trying to tell a story! :))))

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Day 1.

1️⃣ Gratitude to start the day. The art feedback of is overwhelming. Thank you
2️⃣ Heavy thinking. Some options to deal with the Gas burden still in my head
3️⃣ Drawing and Conceptualizing. Finalizing ideas for post launch roadmap

Amazed by it all.

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🖌 Serie De lo Espiritual en el Arte

Lo Adherente | Hexagrama 30

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🖌 Serie De lo Espiritual en el Arte

El Entusiasmo | Hexagrama 16

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The conceptual exploratory side of my art.

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heyy im niks 🖤⛓️💀 !
i love coloring and conceptual arts <3 I usually do digital but I also go back to traditional arts from time to time!

ARTS 👇

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Man I'm like conceptually pretty interested in Barbatos and Solomon but I feel like where I'm at in Obey Me hasn't given me too much to actually settle on how I feel about them.

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🖌 Serie De lo Espiritual en el Arte

La Liberación | Hexagrama 40

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"Pulchritudinous Planetoid" remastered

Another old artwork of mine I wanted to revisit. This was originally done way back in 2009. Yeah. Conceptually, it was one of my more unique pieces on visual direction.

Artwork(c)R.C. '09 ('IX)

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Artists that make art to inspire more art- that to me is BTS. This is a work of mine for the final assignment of my 1st year 'Design Fundamental' course where I used 'Mikrokosmos' as a reference point to create a conceptual illustration.

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🖌 Serie De lo Espiritual en el Arte

La Verdad Interior | Hexagrama 61

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fun fact: i conceptualized this while taking a bath.... and then cried a river after. even my friends dont know this story hehe so imma share a piece of me to u


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22 years ago today, The King of Fighters: Dream Match 1999 originally released on the Dreamcast at JP. A remake and port of KOF98, it contains a rearranged OST, 3D backgrounds, conceptual galleries, and connection support with KOFR-2. It was developed and published by SNK.

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I'm conceptualizing a new character and I'm in need of a character basis for them.

I want an engine that could realistically fulfill a similar role that season 1 percy did. Manage to hold their own yard along with delivering trains around when needed.

They can be any shunter :0

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Sketch commission for ! The Arbor-forged was really neat to help conceptualize! Thank you, Tim!

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