画質 高画質

I am very happy to announce I am joining a design team at for a few months, on an upcoming feature film.
I'll be doing vehicle design, which makes me very excited!

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Continuing the scenario today. According to the testimony of a firefighter who was present at the scene, a girl accompanying Genan blew away the prisoners with a bomb.


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THE VISUALSSSSSS AND OF COURSE MILLIE'S SINGING

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Having said that...the show actually does this a little...it establishes its own visual motifs that it already seems to be playing with.

Also I love how idyllic show Viltrum looks, still clearly utilitarian but a bit more Krypton and a tad less Brutalist.

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So one of the few things I'm sad that won't translate to the show is some of the visual motifs the comic establishes, these become more pronounced as the series goes on and some are played for comedic effect but man, I am a sucker for a good visual reference.

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Cracker this!...I do think anything with a branding has visual clout,especially with what is about to happen...

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We can't believe our little was downloaded 💯 times in just 3 days! Thank you so much for all of the support and positive feedback! ❤️ Stay tuned for the full version of later this year.

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I even made a sprite sheet and like visual novel style reaction images.

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My art stems from my anxiety, it’s a way of dealing with it but also visualising it

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Hot Take ⬇️

Quantumania is more visually pleasing than Avatar 2.

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In 1994, Mike Bryan switched from traditional art to digital art medium and, in 2012, he co-created the main visuals for Metal Gear Rising Revengeance (according to his art director, the 3D models were made by other people) https://t.co/ukQ5SJqu63
https://t.co/uBex12Jm4l

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Belron teve mais um upgrade no visual. Agora ele tem marcas douradas que aparecem e brilham quando ele demonstra emoções fortes e um broche feito em parceria com o Theo 😃

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During the show itself, although mesmerized by these powerful and inspirational visuals created, I had the chance to two looks of the new collection, a few quick marks that I later reworked once in my studio: https://t.co/j3hvKtjSNU

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I think its more visually than conceptually where the designs fall flat for me. To quickly compare, Lunagaron and Deathstalker both go for the ice wolf concept but imo Lunagaron executes this idea better because of how much more naturally its visual design flows [1/2] https://t.co/5FwavhVeAU

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Concept art for a character from
(thank you for life saving godly coloring skills)


How it started How it's going

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