画質 高画質

Here are some more expressions of Kaeya you can see in

It’s so interesting to see him and Diluc becoming more and more expressive the further the game is developed! Any new line of dialogue may lead to another new expression~

9 54

Alya my beloved (and undeveloped) oc

0 6

A couple of months ago I did a Twitch live working on this comic page. This is part of a half developed concept for a new She-Ra AI I'd like to work one when I find the time. Do you guess which movie this page is based on?? A hint🚢

48 476

Shadow of the Colossus (2005)
Developed by Team ICO
Published by Sony Computer Entertainment

23 109

One project developed alongside THE RESCUERS was CATFISH BEND, spearheaded by Ken Anderson. Eventually abandoned, Anderson’s work on the film would have a considerable impact on the character designs in THE RESCUERS. Learn more: https://t.co/GakPFFy3gy

2 6

15. 776 is my most pastel/soft chara!!! altho shes also undeveloped, Carrot is my 2nd most pastel!

0 2

A while ago I spitballed some samurai shark characters for my OC world. I developed one of them a bit more. They have ocean-themed semantic naming, this one's called Rough-Tide

6 16

Bro please I need a RWBY fighting game developed by Arc System Works bro please bro they’ve said they’re interested in making one please they’re even working on arrowfell and are on good terms with the crwby https://t.co/uLYz4V9Csj

0 3

The Mystery of the Nile (1987)

Published by Firebird
Developed by Software Creations, Stephen Ruddy

4 38

She's very afraid. She noticed a spike on one tentacle and she isn't sure if it was there from the beginning or developed later. The process might just slowed instead of stopping completely. She's often having nightmares about getting even more mutated.

2 12

(Undeveloped) Here's concept art for Metroid Prime 1.5 which was supposed to be a smaller game taking place between 1 & 2, focusing on Samus's adventure in parallel dimension where you'd only be allowed to use certain abilities in specific areas

Source - https://t.co/J37gyFvIVe

84 422

I'm not much for AU's tbh but I drew them with similar hairstyles and then it turned into the actorAU and with Tomo having been Toga's underclassmen at college and they developed a sibling type relationship~

35 367

Just gushing over how far my style has developed over the past year, don’t mind me.. also these idiots getting from first base to a home run eh 👀

7 59

She's is with luffy the two most developed and impactful characters there's a reason why nami has the second most panels because she's that important, oda called her the inner captain of the crew for a reason, oda make sure she fights every arc make sure she does so much https://t.co/0mYIjhCG9p

6 25

Ball Bullet Gun (1995)

Developed by I'Max and Be Top.

28 245

You can but they don't even get a chapter tactic equivalent. Cool to still be able to have them as a fluffy allied detachment for BT/INQ armies.

Wish they'd actually do minis for all the other unit types that were developed, all that design work just sitting there unused.

0 6

What started out as a sketch of OC ideas at work while bored has apparently developed into one of my favourite pieces I've ever made. I am very proud of this piece for the background alone. Likes and shares are appreciated, and I'd love to know what you think below!

10 39

Heartstopper
Charlie, a high-strung, openly gay overthinker, and Nick, a cheerful, soft-hearted rugby player, one day are made to sit together in class. TV series developed for Netflix and based on the webcomic and graphic novel of the same name.

15 202

Christine is a pokejinka based off of kadabra design I adopted years ago! I never really developed her personality, unfortunately.

1 2

In January 6 years ago, I released my very first AGS-developed "Maniac Mansion Mania Episode 40: Trapped in the Cellar"! I made this game with AGS 2.62 and it's available in English, French, German, Italian, Spanish and Portuguese.



https://t.co/EjQHTZaL9R

10 36