画質 高画質

Mr. Toplofty
An American Tail: The Treasure of Manhattan Island,1998

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Godzilla Vs Kong-A-Thon [32/45]

Godzilla 2000: Millennium (1999): A decent if unremarkable start to the third Godzilla series. It not exactly groundbreaking, but it’s still entertaining enough. After Godzilla 1998’s failure, it’s a serviceable palette cleanser.

Score: 6.3/10

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https://t.co/BU3qPTPsmj

KBOOM_2 / Doom II / 1998 / by Kurt Kesler

This is a Boomification of one of Kesler's previous releases, KMETL_13. It's a big, boxy factory with wide, open spaces. Additions include a goodie-toting conveyor belt as well as a cryptic crusher apparatus.

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Seems like 1998 was an abysmal year for giant monster movies, wasn't it?

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Godzilla Vs Kong-A-Thon [31/45]

The Mighty Kong (1998): A shameless bastardization of a classic . It adapts the original story into a dumbed-down kidified musical with shoddy animation, awful pacing and miscast voice talent. The worst movie to bear the Kong name.

Score: 0/10

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Character concept art for Fushigi Mahou Fun Fun Pharmacy (1998–1999), dir. Yukio Kaizawa, Toei Animation

Characters designed by Ikuko Itoh, creator of Princess Tutu

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Merci pour l'#artshare et bravo pour le 3k !

Je m'appelle Guilhem et je suis graphiste-illustrateur depuis 1998. Je fais surtout des sujets de science fiction.

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As an illustrator, you know what is a powerful image?

THIS is a powerful image. This illustration changed my life when I was 6.

Forever engrained in my memory and still so effective.

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[ ロゴ発表!!最終追加出演者]4/3(土)22:00 - 
!!
Resident DJはDJ UTO


「gaburyu」


1998年生まれ、レトロゲーム機とPCを使って楽曲制作。Z世代クリエイター集団「GenerationZ」の一員
昨年9月EP「条理加速の片隅、彼女と想像の中身に関する行方」リリース

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綾波はこれが初期だなぁ~これをまず書いて
友達のサイトにのせてもらった気がする・・・。
昔のエヴァ仲間どこにいるのかしら?
この絵にピんと来て気づいたらコメカモーーン!!w
1998年くらいかなぁ・・?




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Thanks for the and congrats on the 2.6k!

I'm Guilhem, graphic designer and illustrator since 1998. I bake 3D space cakes from the future ^^

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Some of this week’s extracurricular digital drawings — THE AVENGERS ‘98 (very fine if much maligned), Daryl Zero of ZERO EFFECT (also from 1998, coincidentally), a wonderfully bizarre Composite Superman toy, and the progression of pulp’s wild child, The SPIDER🕷

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Fire Emblem 64:

According to Miyamoto, Intelligent Systems was "earnestly producing Fire Emblem 64" for release in 1998. But Fire Emblem creator Shouzou Kaga later said it was too ambitious for the N64, and they never ended up finishing it.

More info: https://t.co/DX3OC9yEoR

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