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Not too deep under Thayd was another abandoned Eldan facility. There was a nice, easy, repeatable quest to clear out varmints from there before they climbed up into the city proper.

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The Secret Ops Centre was Thayd's counterpart to the Enigma Chamber, and yes, they fully understood the pointlessness of calling it "secret".

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Purple is USUALLY my aesthetic, but, eh…the Strain takes it a liiiiittle too far. :P

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Grimvault, like the Plaguelands in WoW, was technically 2 zones (Southern and Western) but they're too hard to tell apart. :V

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The Strain even corrupted the freakin' ground (well, I suppose dirt is / used to be living organic matter, so it's just as vulnerable).

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As mentioned in an earlier tweet, the Strain affected both organic life (the Bio-Phage) and AI/synthetic life (the Techno-Phage). Bad news for literally everyone.

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Exanite—a super-rare mineral made up of all 6 primal forces (earth, air, water, fire, logic, and life)—was the only thing that could stop or resist the Strain, so the Genesis Prime was trapped in a spire of it. Until she broke out.

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I don't know if we would ever have gotten flying mounts in WS like they gave us in WoW. They would have had to redo the entire world like they did in Cataclysm, I suppose.

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The skyboxes were slightly different depending on what zone you were in, too. I thought that was really cool.

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There were Eldan labs on some of the asteroids, too—either because they needed cleaner and more sterile settings for some of their experiments, or because they just didn't want to deal with other people. Which is a mood.

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The intros and ending sequences for expeditions had great little pulp-style B&W animations and voiceovers.

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A couple of the expeditions (which could be soloed, or done in a group) took you to asteroids in near-Nexus orbit. Fragment Zero was overrun with Skeech; Outpost M-13 was an Aliens-esque infestation. ("Game over, man! Game over!")

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You escaped from Northern Wilds in stolen Dominion ships, not long after a massive tragedy affecting one of the major NPCs.

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Human and Granok characters started in Northern Wilds, which was cold as hell due to an Eldan weather project run amok.

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The Falkrin had villages in Malgrave (and Galeras) in addition to the one in Deradune. And they were assholes everywhere.

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Every MMORPG needs at least one desert region. Malgrave was WildStar's.

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Snooty Artemis Zin apparently would RATHER DIE than be seen in a stolen Exile ship –_–

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