画質 高画質

Behind the scenes look of our character development process by .

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Tried to just draw Thurian like he looks like ingame and it somehow looks like a kingdom hearts drawing ° -°

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More Aeze for the aeze box. Maybe to be another portrait for ingame? idk.

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my ingame octo kid

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time for something not splatoon related

im working on a character for a game whos a bat, heres his final design drawing with his ingame sprites first draft (original size plus a bigger version so it can be seen better)

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改めてアイコンは、kamingamesさん製作のホラーゲーム「赦免 The remission of sins」より男性案内人です( {0}ё{0})昨日発売されたばかりのホヤホヤですよっ!
HP https://t.co/cr94wDz8RF
PV https://t.co/dadUQjetin

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Air and Fire Everdragons randomly generated today 💨🔥
This is how newly spawned Everdragons will appear with no prestige or gems.

Don't forget there's still time to get discounted Everdragon Eggs at
https://t.co/nWviwVRqCI

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Morning! :) Just finished some commissioned pin designs. What's everyones plans this weekend?

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The Dragon generator created these Water and Earth Everdragons today 😃
Who is your favourite? 🌍🌊

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*rises from the dead with ttrpg art*

Playing as my terrible Anzwei is wonderful and a emotionally stable relief compared to mikhail. The sketchy guy (he's p sketchy ingame tbh) is Damien and belongs to

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みなみ様( )主催の同人ゲームオブザイヤー2017にて、「幸福の塔」を短編部門賞に選んでいただきました!ありがとうございました!

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pregame vs ingame

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Mondaysfish and I launched our last night! We've hit our minimum goal, but there are plenty of stretch goals and extras to unlock! https://t.co/Va3DWTzVWb

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https://t.co/upUwCj9szR
Yeaaaah, thanks again everyone, so glad that I will be able to do the heart pins too ! :D next stretch goal, the Jaws !
Link in bio !
Thank you sooo much (again) ❤️

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the ingame version has a lot of charm but for my money I think the original sketches have the best look

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Finally found some time to sit down and work on something new :) I'm thinking this might look great as a pin and embroidered patch.

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we're having alignment issues whenever we swap out sprites on attachments that seem to change randomly, completely out of control. setting sprite offsets in gm also seem to have no effect

image 2 here is what it looks like in spine, but ingame only the camera/BG is placed right

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