//=time() ?>
Happy birthday to the strongest women in the world from #StreetFighter Chun li she's an interpol officer fights to avenge her father's death shes known for her insane kicks a fan favorite in street fighter you can't have ryu without Chun li fear her kung fu and thicc thighs
I made a pixel art version of one of @Lewdca_ 's pictures, hope he likes it as much as I do, this is the original 160*116 res one along with a 4k one so it isn't blurry and interpolated
Another day, another interpolation post where line work is obliterated every other frame.
If the quality of the original animation is too good, there is little benefit from frame interpolation.
I tried some different settings but all of them look nearly equally uncanny
1) 8x interpolation with depth perception
2) the gif I'm using (each frame is upscaled with waifu 2x)
3) 4x interpolation (40 fps)
4) 8x interpolation with cartoon depth and smooth down interpolation
Using Auto Interpolation AI with #DainApp. It seems to work if you define very well the key poses. It generates 10 new frames. What do you think about it? #gamedev #screenshotsaturday #indiedevworldorder #indieworldorder #animation #indiedev #indiegamedev #indiegaming #indiegames
Ever wondered what exactly the difference between Auto Bezier, Continuous Bezier and Bezier is in Ae? Learn the basics of spatial interpolation in 2 minutes! @aescripts
#SSBU_MEWTWO Secret change in patch 7.0.0 The hitboxes on frame 6 of DTilt were placed on the top bone to avoid any Z-Axis issues. This also carries over to the interpolation on frame 7 when the hitboxes return on the tail. (side view, top view, black is 6.1.0.)
So ah.. I've run this through that frame-interpolator that's been going around recently. This really came out well.
DAIN-App is the name of it, and I'll link them.
https://t.co/6cYeAKkLVg
Enjoy even more now!
I am actually lining and coloring these now, starting with the interpol investigators who are definitely looking into all this villain activity
An update to the Triangul8r node. Not sure what practical use this really has (besides my plans!), but I've almost got it perfect!
Here I pass in an img, generate triangles from features, then re-sample the img to generate interpolated vertex colors.
#lowpoly #SubstanceDesigner
this interpolation software makes some of these steven universe shots feel super smooth
DigDug. Dig Dug? The Digman. Doug. This is what I see when I look at that little pixelated guy I guess. Fun to fill in those gaps and interpolate your own design.
my dnd oc vera as a pokemon trainer! a suspicious person who claims to be an interpol officer, her team tends to cause chaos wherever she goes.
https://t.co/54Lqsi3tfx
another one. She's half-shark, half-humanoid (anthro lmao), and she works for the equivalent of Interpol in the universe I'm building.
I'm not a scalie/furry artist, people, I swear haha
"But the words fall flat like cymbals crashing
Like molars gnashing
'Cause like constellations a million years away
Every good intention, every good intention
Is interpolation, a line we drew in the array
Looking for the faces
Looking for the shapes in the silence"
@sentientpineap1 @viniciushades11 Interpolation can't tell what the intentions are. It has no idea what timing is. It just generates a bunch of frames to fit the designated quota, so you end up with this bland, linear "sped-up" look that kills the animator's movement... not to mention breaks the drawings