EXCLUSIVE Interview: XI Director, Yoji Fujito and Producer Akihiko Matsui talk about the MMORPGs legacy, player-base, and future https://t.co/1yZMXmN2E8 👀

30 117

Working on comics with the Cartoonist Kayfabe Shoot Interview with Rick Veitch on and it was a great listen/watch. Rick's still making comics, and perhaps his best was born out of disgust with DC, that being "Brat Pack".

The interview: https://t.co/1TBhrdhWU7

0 4

Check out my official reports!
・Interview: J'Nique Nicole: https://t.co/87Xh1UelDx
・YoRHa Musical Ver.1.2: https://t.co/PfUFlUTINe
・Thou Shalt Not Die Zero_KAI: https://t.co/bmfWJPAtMq
・YoRHa Ver.1.3aa: https://t.co/1oRmxaUZr6

23 92

Sonemic Interview: Keith Rankin ()

The multi-talented Keith Rankin discusses , his art, what's next for Giant Claw and death's dynamic shroud (), and some of the music that he loves.

https://t.co/LNpme5yI2r

15 47

Interview: JJ Villard (JJ Villard's Fairy Tales) https://t.co/IjpRnTqb4L

0 3

INTERVIEW: Daniel Warren Johnson () discusses themes and process for his DC Black Label series WONDER WOMAN: DEAD EARTH https://t.co/cHubefkGFu

7 64

INTERVIEW: Colin Stetson () discusses his process for scoring film and artistic satisfaction it gives him.

"I get to invent a new array of solutions with novelty and identity."

https://t.co/Bn8pPFYPsg

6 22

VGM INTERVIEW: composer Inon Zur talks about his ethereal 'other-world music' and the far future of game music

> https://t.co/JsxG71jcaO <

0 7

From Nasu's last interview:
- "Also Muramasa's work is up until that splitting in half, and that appearance is the disposition of the person herself. "Guess my work's not decided yet", in Murasama's slang."

16 121

Me on Zoom.

Job interview: So, what are you long-term goals?

My thoughts: To do this job to fund my gay fetish porn drawings which is my real passion in life.

2 20

🎨Meet our illustrator: Jason Ratliff

"I thought of 'Purpose' more as a question of which we’re all seeking the answer [...] we’re drawn to the question of finding our purpose like moths to a nightlight."

Read the interview: https://t.co/3mB6fcmmGu

4 11

Paleoartist Interview: The Polygonal Prehistory of Kuzim https://t.co/LtaOyB5Aj0

20 122

Jacqueline Kennedy during this March 24th, 1961 interview: https://t.co/GoZsFkDwTv

0 2

One preview of the expanded content in the online version of the interview:

Vikala went through 400 rough sketches and designs before reaching her current form - the average Divine General has about 200.

154 448

"You need the darkness to see the stars."
NEW interview: discusses the brilliant Viper's Daughter with https://t.co/6WwXrEDnRg 🐺

3 6

🙌 NEWSWEEK INTERVIEW: 's new album is a love letter to classic music, incuding the songs of 💚💜🌹
(Illustration Britt Spencer)
👇👇👇
https://t.co/aAGdKdHBL0

18 41

"I use mainly a fountain pen & calligraphy inks which I then attack with various teas and alcohols usually thrown from the brush or sometimes with boiling water direct from the kettle." - ACS Member Carne Griffiths

Read the full interview: https://t.co/MNBALlTTMo

0 0

Our ArtWanted this month, artist Arnaud Imobersteg created ‘Neo Kowloon’ a bustling city, in which the poor retreat to the rooftops to escape the overcrowded

Check our interview: https://t.co/Yn6YTqUAaW

0 2