I Hope you enjoyed IRyS MV!!! It's been a pleasure working on this project. I'm in charge of the keyframes on the flowers. Congratulations on your debut IRyS!! 💚💚

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Rough keyframe sketch for STAR WARS: The Force Unleashed
https://t.co/KSwopZ0Kux

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Rendered keyframes for my elsword animation

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If you are interested in Keyframe, you gotta take a look at Alexander Mandradjiev‘s works!

你如果对关键帧感兴趣,可以去看看Alexander Mandradjiev的作品 ​​​​

PART I

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Keyframe & Color Script de "Forasteros | Tráiler animado de PROYECTO: Ajuste de cuentas", Realizado por el Artista Conceptual e Ilustrador asociado con Riot Games, Romain d'Escrienne

Su ArtStation: https://t.co/vU8eiX9i2a

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I used Axl's keyframes from Xrd as reference for this effect

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Im trying to do keyframe animation but its so clunky😂

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League of Legends | PROJECT: Reckoning - Outsiders keyframe & Color Script by Romain d'Escrienne

https://t.co/5RWxaXkzVk

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thats right baby more and more done! Still some major motion "keyframes" left but super happy with how its all turning out!

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A key frame I did for Jumper. Two jumpers battle, jumping as they go. We stay with them showing a lot of different locations they were jumping to appearing around them.

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Ch-Chi and Keyframe (Queens)

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A super quick digital storyboard panel from Season 1 of Killjoys

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It became an art study 😅😅 Really strong keyframe tbh...but I couldn't get pass the sketch phase for a while.

A very unconditional expression of Goku. Smugku if you may...

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Now I know some people don't know HOW to do frame-by-frame. So one tip I recommend doing is turning your tweens all into keyframes, and splitting them into twos. It's not perfect, but it looks a lot better:

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Keyframe art for STAR WARS: The Force Unleashed
https://t.co/39YD13lJ4m

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Keyframe pour mon projet de fin d'études !
J'ai dev un univers autour de pirates trop cool qui se mettent de la peinture fluo sur le visage
Hâte de continuer a bosser ça 👀

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The NLA editor for Blender is super useful. I had been using Time Remapping to get 60 FPS but it had a lot of downsides. Scaling keyframes didn't work either, but scaling NLA strips did. So now I can insert keyframes in between where needed and Wiggle can be baked seperately.

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