Volumetric lighting test😢

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me explaining to my analytics and bank account why I HAVE TO keep this uninterrupted 45 seconds of a Sidney Lumet film at the end or it's not worth posting

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is coming this Summer; co-developed between & .

Will focus on the original's single player campaigns & provide a "major visual upgrade" (improved art assets, new lighting, particle effects, volumetric fog and more).

https://t.co/Apr3u0WTv3

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[Lewis et Pêche] 🔥
Aujourd’hui, une sculpture de la tête de , taille réelle, en allumettes.

💻Les autres strips sont sur :
https://t.co/Ry1NIGbGK1

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The has approved the FIRST treatment for (#selumetinib) is a inhibitor used for the treatment of pediatric NF1 patients with plexiform neurofibromas. Koselugo was co-developed by AstraZeneca and Merck.

https://t.co/vXijxcHbug

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The stained glass was made with a custom GAN in , then placed in Cinema 4D and rendered with Arnold using a volumetric light.

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MoreFusion: Multi-object Reasoning for 6D Pose Estimation from Volumetric Fusion. https://t.co/JUFZbXrlB8

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Little dive into Unreal's volumetric lighting and eerie reflections. What could be causing this reddish light so deep underwater?

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Noite, Gui! Bastante dificuldade com tudo né? Mas acho que queria ficar meus estudos em volumetria de rosto. Tem como dar uns toques? Abraço!

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Continuing the theme of glasses-free volumetric display concepts.

This is a "semi-cylindrical 2-4 player 3D arcade machine optimised for human characters & side scrollers".

Looking for strategic partnerships in video gaming, & DLP video projection.

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Dans une nuit ou le froid vendait des allumettes, dans une ville je cherchais un repère pour indigo du dessert. Dans cette rue, un bar gothique ou une impératrice buvait dans une tête de mort, le noir autour des ces yeux verts, son sourire dans ma chair et en un regard l'univers

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Remembering James Broderick on his birthday. Here, with Lance Henriksen & Al Pacino in the 'Attica!' scene from DOG DAY AFTERNOON (1975). A solid career cut short by cancer. Father of Matthew Broderick.

(1927–1982)

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AEにLumetriカラーなんて色補正あるの今更知ったけど一発で映画みたいなカラコレできて良いね。夜の場面でも光る所がそのままで綺麗。
映画用カメラの名前が付いてるからシミュレートなんだろうか。

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The result of practicing with Volumetrics & Lighting - Pretty happy with how it turned out! 🙌🏼

Also just made a timelapse/process video on how I created it! 🥃

Out now! 😎
https://t.co/DNn2meegjx

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These are 30 procedural volumetric sphere with different effects. On most of the sphere the procedural texture can be animated in different ways to make the sphere suitable for many fantasy/sci fi scenes or animations. https://t.co/yLtx2sznxZ

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*students’ drawings today at * 👏👏👍💪
Today the classes were looking at negative shapes and cross-contour lines - with some Henry Moore drawings for inspiration. Cross contour lines doing 2D modelling of volumetric form

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Messing with composition and working some volumetric lighting test.

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Next up is fog/smoke/steam particles. This is an unlit transparent shader with an inverted fresnel fade and soft particle depth. We can layer these up to create a faux volumetric effect!

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Avatar for Feb 2020: a volumetric flask
Adjust the meniscus' butt to the marking!

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