hey uhh it's my birthday so maybe read In Memoriam....... I spend like the 80% of my free time on it when I'm not working on HW or commissions.... here's preview images of pages coming up

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In Memoriam: Death & Taxes - a post-issue retrospective as we move forward with the April 2019 issue of Magazine: Technology 🤖. Written by our Writing Chair, . https://t.co/4Y8IGPfpSJ

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Remember when 's legs died due to an unfortunate ramp accident that no one ever saw comin, and he had to get them replaced with knives? 👊😩 Hope you're doin alright! You didn't even give us an in memoriam video for man's toesies >:{

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In Memoriam - The crew of Columbia STS-107

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Out this week, my new Psycho Gran strip called: In Memoriam. Here's the first page.

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The Horseman stood tall and retrieved the bladed bow from his back, nocking it with a golden arrow from which tainted energies permeated the air.

Memoriam.

His eyes were upon her.

Tear it apart.

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“Notes in Memoriam no. 1” | by Jeremy Mann

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Rest In Peace Mr. Hillenburg, thanks for giving us so many iconic characters and inspiring so many young cartoonists.
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So many more ideas of his we’ll never get to see. Decided to leave this one unfinished, much like Stan’s legacy. Rest In Peace Stan, you’re back with Joan now.

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Memoriam of Dead Games

What started off as a simple game as my entry into making games in Game Maker Studio rocketed off to becoming my largest game I ever made (will make?).

[1/4]

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Memoriam of Dead Games

One game I never showed the public. I worked with a small team on this game, and I did everything but programming. The game was flawed from the start, however, and fell apart due to that and other reasons. I did make a LOT of assets for it, though.

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Memoriam of Dead Games

The third and previous attempt at making "KNICK!" was one of my most visually advanced Flash games, but suffered from lack of optimization and massive framerate drops when just a few enemies were dropped in a moderately sized stage.

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Memoriam of Dead Games

While the original Flash game was a super generic platformer, I had ideas to revive it a few years later with spooky survival elements, but it never got off its feet.

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Memoriam of Dead Games

Something like a "test game" I didn't expect to finish, but still worth including. You played a magical princess who purifies the desolate land, and something, something, metaphorical undertones?

Another game failed due to performance issues.

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Memoriam of Dead Games

Two times I tried to make my flagship title featuring my namesake, Knick. Both were made in Flash and failed due to lack of experience or engine limitations.

There's actually a THIRD attempt I'll be covering later.

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In memoriam. Kunstenaar Co Westerik is gisteren overleden. Hij werd 94 jaar. Wij wensen zijn familie en vrienden veel sterkte. ‘Snijden aan gras’ (1966, collectie Groninger Museum). https://t.co/GeOBkgTiGY

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