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Best girl Abby ♡ quarantine blues made me quit painting for a while and I'm trying to get back to it. SDV is always an inspiration!. posted by u/theXtiles. Post url: https://t.co/bG7vH3pquF #StardewValley #Stardew
So like I made this image and I ran it through a program to make it tileable assuming it would turn out terrible but um..... it didn't. It turned out great and it like actually tiles.....color me shocked.
Staying with Art. Nouveau for this selection of four pretty tiles. I would like them all please
Childe THROWS the last arrow in his normal attack sequence??? I don't know if this is more or less egregious than Zhongli SUMMONING his spear repeatedly instead of just holding it, or Xingqiu using swords as projectiles.
#GenshinImpact #原神 #genshinimpactfanart
@Straruberry Guay! Pues venga, a enseñar cositas. Lo mio son los retratos y personalizar textiles.
Nomino a @_lafelizidea , @BeaGonzalezArt y @DelaCage_Art
Next up is the grass starter 🍃Knotelot🍃
Knotelot is based on the Ocelot. It’s tail resembles a ball of yarn with a color scheme you might be familiar with if you’ve seen traditional Central American textiles. Let’s see how this idea evolves ✨
Knotelot is a pure Grass type
@Luis_pastor @ConoceArtistas Hola! Soy ilustradora y suelo dibujar digitalmente, también hago linograbado y estampados textiles. Puedes ver más de mi trabajo en mi instagram (@ freireandy).
✨🌿
@deirdrenotes @MurphyNiallGLA @DarrenMcLean_uk @TnmntTiles @GlasgowHeritage @SGHETorg @neilgregoryhes @Poll_Trust @southsidehap @potteriestiles @ArtNouveauClub Looking forward to hearing from @DarrenMcLean_uk at tonight’s lecture @GlasgowHeritage @TnmntTiles. I’m hoping he will talk about some of the manufacturers of Glasgow’s wonderful tiles. Any background knowledge sharing would be gratefully received!!
'Cipher' (1985) nos sitúa nuevamente en EEUU para centrarse en los gemelos Jake y Roy Rang, conocidos respectivamente como Siva y Cipher por su pasado como actores infantiles. Sus 12 tomos fueron publicados en inglés por CMX pero es prácticamente imposible conseguirla al completo
Playing with the circular arc tool in geogebra to create these Alhambra designs—Nasrid little birds and hot room tiles.
Week 4 #GeogebraArt #MathsArtMonday @becky_k_warren
@sukoshi_kaze This is Maible. She uses a massive hammer dubbed the “Sledge Bass” that produces soundwaves that amplify her attacks. Her hammer is constantly producing sound which acts as a distortion field for projectiles. She may be slow, but makes up for it with her high intellect
In fond memory of Nobby Stiles. @Boro @ManUtdFtball @England
@ConoceArtistas Gracias chicos!
Allá voy! Me llamo Vicky y soy ilustradora, me dedico principalmente a la ilustración editorial y de productos infantiles. En mi tiempo libre me gusta dibujar cositas cuquis y me gustaría hacer algún cómic algún día :3
Tiles, tiles and more tiles. From an amazing array of pottery, porcelain, and tiles. Dating from the 13th century to the modern day. Photographed for the Allen Gallery in Alton. #Porcelain #tilestyle #tiles #Pottery #Antiques #ceramics #alton #hampshire #photo
Heroic Asset Series: HASvania (v. 0.2)
-400+ tiles.
-Castle, basement, graveyard, garden.
-Interactive items: pumpkin, torch, chest, barrel.
-1 hero with animations: Idle, walk, run, jump, attack
- Creature Pack supported
ea
https://t.co/XKS9EtEEaS
#tileset #pixelart #gamedev
Heroic Asset Series: HASvania (v. 0.2)
- 400+ tiles.
- Castle, basement, graveyard, garden.
- Interactive items: pumpkin, torch, chest, barrel.
- 1 hero with animations: Idle, walk, run, jump, attack
early access
https://t.co/Sltf4FHOZ0
#tileset #pixelart #gamedev
taking a commission slot! money will be used to help afford food for my reptiles. accepting PayPal, DM me if you're interested or have questions!
@amirvaxman_dgp I have a Java application I wrote that edits 2D geometry, vertices/edges/polygons, and recently added an equilateral tile option I call polytiles. Not much UI for new code, but I can do a lot with it pretty quick, like removing vertices/edges here.
Screen shots of progress and I fixed the sunset/sunrise FX. Aaaaaaaand I'm slowly beefing up the log tiles.