画質 高画質

THE WAY I AUDIBLY TRIPPED AND VISUALLY GASPED I- HELLO HI YES HELLO PANICKING NOISES /POS KAHSJADJWHJDHHW 💞💞💞💞✨✨✨✨

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Noticing how Simon always has his hair covering his ears, as if visually showing how he refuses to listen, to "hear" the truth of everything

And they're only uncovered at the end, when he lets his hair down, because he's fully committed to his beliefs; the only thing he "hears"

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Magnus is probably the most visually appealing NFT I own, there's something about him I can't get enough of. He's free too! I'm going to continue minting a new Magnus every 59 seconds for the foreseeable future! ❤️‍🔥

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My name is Mahou / Rypt and I'm a visually impaired digital illustrator! I love designing characters, chill games, sea creatures, cute aesthetics, and alt fashion.

https://t.co/37MLcONSL9
https://t.co/fMp2nDaWYs
https://t.co/pBpkpymdOF

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Some renders, the model is visually done but not technically (haven’t revamped the rig yet) but I couldn’t resist rendering some stills

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i find twitter to be so very visually overstimulating, PLEASE don’t make me learn to use tumblr

there are so many COLORS over there

so many shapes, colors,, so.. so much

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✨ Schoolism Instructor Spotlight: Chrystin Garland ()

In her course, "Visual Development for Television" she teaches the process of building a world that visually communicates a story from scratch!

More at https://t.co/n8aTZ6YXLv

Artwork: Chrystin Garland

-AR

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✨ Schoolism Instructor Spotlight: Chrystin Garland ()

In her course, "Visual Development for Television" she teaches the process of building a world that visually communicates a story from scratch!

More at https://t.co/WhPhhfxiMP

Artwork: Chrystin Garland

-AR

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If you've never played Metal Black before, it's is one of the most visually-striking shmups of the early 90s, an almost-eerie game backed by an incredible and moody soundtrack.

If you can, definitely take the chance to experience the beautiful bleakness of this game!

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Album art invoking the Satanic Panic era of TTRPGs, and music just evocatively weird enough that if it had existed 20+ years ago I know for a fact it would have given kid-me some very visually specific nightmares, somewhere in the aesthetic vein of The Dark Crystal

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Not many comic characters have been as visually consistent as my boy Jason Peter Garrick

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It's just an illustration closer to Atsuko Ishida (character designer of MKR anime) own style rather than the original design by CLAMP. She is responsible of one the most stunning & visually compelling OVA series from the 90s: 'Shamanic Princess'. I encourage you to give it a try

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Visually impaired characters ftw! 😉#digitalart

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working on the next map for shrimp. io "The Swamp" and its enemies.

the map should look visually close to the 5-minute sketch below.

SHRIMP. IO is available on iOS and Android.

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these are probably the most visually appealing 2dmvs in the game for me

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Oh man okay top three, in no particular order:
1. Raven Saga - Even when the characters are going through dark times, the way it is written and visually presented leaves you still coming away from every chapter with warm fuzzies. And I mean just look at how warm and soft it is!💜

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i was very visually recognizable for a long time because of my distinct look, but i recently gone through a lot of physical changes

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I changed the positions and enlarged them. It is now more visually appealing 💙😍

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Reposting these two cuz I adjusted their refs a smidge to be more visually appealing :]

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Dealing with OC heights can be tricky.

There's actually a bit of an forced perspective in this art as Aran is standing behind Em and Don just so he can fit😅

He's actually bigger as seen in the 2nd img. It's much more visually accurate.
I'll make a height chart of my cast soon.

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