画質 高画質

Je fais des caricatures sur l'esport (principalement LoL et Smash) depuis bientôt 3 ans pour mes réseaux ou pour des structures!
J'aimerais vraiment participer à la comm' d'une ligue où d'une équipe esport avec mes illustrations!
Mes créations: https://t.co/qAEmfoQ4Lt

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Quand les défauts se réorganisent !! https://t.co/Rwz86Ew9vK Cela permet qu'un cristal, le clathrate de silicium par exemple, change brusquement de volume lorsqu'il est soumis à une forte pression, sans pour autant modifier la structure de sa maille élémentaire.

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this is the old piece. at the time i was quite content with it because it was the first time i was able to depict this moment despite wanting to for years (but never having the skill to)

interesting to note i can draw more accurate facial structures in half the time now :)

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THIS IS AMAZING 😳💞💞 i love how you color his face structure and the LIGhTninG??? *AGRESSIVE CHEF KISS 💋*

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Part of me really wants to see what some Pokémon's bone structures look like.

Like, fish bone structures are insane already, so what would something like Kyogre's even look like?

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Finished another picture of one of my world's races. They're known as the Xhierotz (Ky-rots) and they're a batlike race who lurk in the rainforests of Nielea. Their kind is well known for their use and knowledge of magnetism- which they often use for their clothes and structures.

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Surge Point activation animation loop I created as an exploration of the structure's movement 🛠️

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An ancient Surge Point done for Love, Death and Robots: Beyond the Aquilla Rift by Unit Image. This structure is suppose to teleport approaching ships into the far reaches of the galaxy 🚀 Here is an Idle Animation loop I've done to visualize how it behaves pre-launch.

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Art for ’I Wish You Would’ from chapter 3, starring Wei Ying’s alluring bone structure, Lan Zhan’s pretty (*coughdomcough*) braid, and the quote ’”Is it gay," he says softly, "to take your best friend's sweater so he'll look at your collarbones?"’
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Daily DQ art day 4/14:

"The chosen upon uniting are the only ones who can defeat the monster king."

Thank you DQ4 for having such a great story structure, party members, and villain. Each chapter feels really unique and almost like its own game. Easily one of my favorites.

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Sorry for all the updates but I know a lot of you like hearing my updates. After consideration, revisiting writing plans, structures, etc. I will be making "Speak of the Devil" into a Three Act series. More to come soon!

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//negative

“The living structures, forgotten by all, try to find their way out of the labyrinth that is The Cryptid’s Caves, but to no avail...

The paths, glowing with crystals that with one touch, could single handedly destroy you is in an entirely different pocket dimension.”

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Second from the Concept Series available now Rock Bottom - A fashion series based on the concept of using hard surface textures and structures as the fashion presentation.

https://t.co/kVgQddeePC

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Only you can free your Spirit from the grip of this unconscious structure of fear, ignorance and ego based identification.

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I use this as the basic map layout for structures, terrain features are filled in randomly based on the coloured "zones" to give a bit more replay value.

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...and Illyana fitting the story properly within his type of narrative structure.

The upcoming arc of Uncanny X-Men is great, but I can't help but feel like this Conan crossover-esque issue is a distraction that doesn't much to move forward the team's story until its close.

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Le postulat du jeu est assez basique (un prince en fuite après que son royaume se soit fait attaquer), le jeu se démarque pas mal de ses prédécesseurs par sa structure et narration

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More work of the Empress today.
Finally sorting out her Body MC.

Because so much of her is covering new territory, I’m having to build her and take her apart pretty much at every step.

Once the main structure is done, I’ve got to add small touches like hair strands and puckers

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Cooking and polishing something for my next drop :-)
Enjoying the exploration of contrasts between nature and scifi structures. we will follow the journey of our explorers Soon on

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A Very Quick, and Naughty Helmut Sketch (Leaving the naughty part out to focus on ya boy's facial structure hehe)

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