work is a visual feast of colors and shapes. She's a gold medallist of the national scientific design olympiad and her art has been shown at Dutch and Dubai Design Week. She has a grounding in industrial design.
Edition of 5 for 0.15 ETH.

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Alien Landscapes via Latent Diffusion

I really like playing with 'alien landscape' as the subject of the prompts, with various adjectives and a lower guidance scale you can get some very interesting shapes.

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Working on a fanart for and her character, Lili. this is still a WIP, I have to work better on her body shapes. If u have suggestions I am open for them.

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For each run of "We Only Find Them When They Are Dead", having a time jump of 50 years from each other, I had to work on always different character designs, with changes in fashion and costume shapes.
I really had a LOT of fun!

if you want to know them, read the third run! 😉😉

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Throwback to a spring session at Maitland Park back in 2017 with Creative Minds artist Tanvi Kant. 🎨

Lily pond collages made from cut-out paper and tissue shapes. We love them! 🌺

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Hibiscus, 1925
Australian artist Margaret wrote 'Flowers should be arranged to express something.'
She chose them for their shapes. Here,'see how Chinese is [her] arrangement of scarlet and pink hibiscus with gorgeous green and black butterflies found in...New Guinea.'

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Madhubani Art is a style of Indian painting, practiced in the Mithila region of India and Nepal. It was named after Madhubani District of Bihar, India which is where it is originated. They predominantly have beautiful geometric shapes.

This is one of Pisces ♓️ works

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I draw my thoughts and feelings about our universe with colors and shapes. I plan a series of collections about my "cosmos" topic.
Here are first of two avaliable 👇
https://t.co/uPVejt2tmJ
https://t.co/VFRKFZUQIs
Hope you enjoy these works~ 💋

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This is my character presented in a different style, which highlights individual shapes. I like how this style turned out a lot.

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Update 2 is now live, adding the MK4, lizard variants of previous assets as well as full physbones support! The avatar now totals 19 model assets and 256+ possible combinations excluding blendshapes.
https://t.co/cPDM8RqhgK

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🟠 GoryOrgy feeds the machine with his own input collected from porn creating mind blowing animations morphing through skin textures and suggestive shapes. Images below are screenshots, check link for full animation.

💎 "Bender"

🔗 https://t.co/5FENsdRlzn

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These were the major layers I had when working on it, for the lineless style I chose to only use the flat colors for the starting definition of shapes. This video helped me a LOT with the use of layers for shading: https://t.co/9GCwOUz61N

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I just extrution on basic shapes.I'm not sculpt it because i want keep it low poly.
That would make it easier for continue working. and not have to come back to retopo later.

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This thing is the only other example I have of experimenting with trying to paint with more Shapes... I have once again given up on ever being able to render anything smoothly, it's Mess all the way for me 😔

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🔳 Mochi Abstract Collection 🔳

Contrasting colors and exotic square based shapes. How do you interpret it?

https://t.co/UHSYaS7q5e

https://t.co/sL1qQA12pl

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Charcoal shapes. Hoping to mint a few of these charcoal sketches as 1/1 editions later this week

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Name: Soleil
Inflation limit: Variable, but the bigger she can get, the better~
Preferred inflation: Air, helium, hydrogen, or most liquids
Notes/Comments: Capable of focusing gases into specific areas of her body. Not a fan of orb shapes.

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While bronze could be shaped and decorated in highly elaborate ways quite early on, iron was initially restricted to small pieces and simpler shapes.
It wasnt until the 1400s that iron (or steel) armor included pieces as large and elaborate as the bronze armors of old.

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Alright! I have repaired the eye blendshapes!!! Took about 4 hours to do. Now I need to re-check every single blendshape and test them for bugs and then remake the blushes before VRM conversion. This helped me a lot in remembering how to cheat 3D blendshapes.

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