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Some art for the upcoming event!!! I will also be helping co-commentate for the Guilty Gear -Strive- portion! Details:

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Happy birthday to my Strive main, Ramlethal Valentine!

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A VERY big Malamute who strives to be the biggest thing imaginable.

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RE Engine in contrast of Unreal 4...
I really don't think making every IP realistic is doing Capcom any favors and is just costing style, time and budget just to make their classics ugly

Maybe if they took notes from Strive and leaned far closer into Bengus' art it'd click

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Glenn Marcos
Class: Dark Mage

Born deaf, Glenn is a practitioner of Dark Magic, as he holds a natural love for the tomes.
Often ridiculed for his inability to hear, Glenn constantly strives to inspire others like himself through his magic, he’s actually got quite a wit too!

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In the Original Times Square stage in Guilty Gear -Strive-, there's a sign for train stations, and each symbolize a past Guilty Gear title.
X, X2 and 2 are self-explanatory, S and R stand for -Sign- and Rev2.

IV Street Station is a self-reference, to Guilty Gear -Str𝗶𝘃e-.

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お誕生日おめでとう🎂𝑯𝒂𝒑𝒑𝒚 𝒃𝒊𝒓𝒕𝒅𝒂𝒚🍔
ラムレザルのギザギザ歯可愛い❣️

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3⃣ Strive for Color Harmony 🤝

Use monochrome, complementary or triadic color schemes to harmonize shades effectively.

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【GUILTY GEAR STRIVE / RAMLETHAL=VALENTINE HAPPY BIRHDAY】
ラムお誕生日おめでとう💚

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SF6 looks good but my all time wish was to see it in a style similar to GG:Strive but with Ikeno's art style...my god.

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"ラムレザルの幸せ" - Ramlethal's Happiness

Happy Birthday to

fans,
enjoy~

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sorry for the SF6 tweet spam, it's been a while since I got excited for a fighting game again

(and hoping it's really good, not a letdown, in my opinion, like Strive and KOFXV)

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