Drawing inspired by Beat em up games i played in the past

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After lazing about for over a year, finally at it again. Trying to pull off a more refined style at the moment and feel satisfied. Meant to be one of the playable characters of the Beat'em up I am working on.

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is about to on , , and Big shout out to for hooking me up with a code for this game and expect a Definitive very soon! https://t.co/GwQYtpG09J

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Aim and OmniFire are two separate inputs in the Alpha 0.1.1 Update. The Aim/Omni Context sensitivity has been removed. https://t.co/CaUHXEfhvY

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Jaymar defending his ship and crew from a swarm of Nightsithe Bomber crafts. https://t.co/CaUHXEfhvY

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Jaymar defending his ship and crew from a swarm of Nightsithe Bomber crafts. https://t.co/CaUHXEfhvY

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Aim and OmniFire are two separate inputs in the Alpha 0.1.1 Update. The Aim/Omni Context sensitivity has been removed. https://t.co/CaUHXEfhvY

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Aim and OmniFire are two separate inputs in the Alpha 0.1.1 Update. The Aim/Omni Context sensitivity has been removed. https://t.co/CaUHXEfhvY

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Aim and OmniFire are two separate inputs in the Alpha 0.1.1 Update. The Aim/Omni Context sensitivity has been removed. https://t.co/CaUHXEfhvY

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