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sad that the title cuts off on the last one but i managed to upload 3 pics of takyon each with different segments of Takyon's lyrics as their titles
ResQ is an unreleased #MegaDrive #game by #TempestSoftware it featured 2D action with space ship & on-foot segments. Notably the bonus stages are depicted as third-person on-the-rails shooting segments using 3D polyons, similar to the StarFox. A prototype has since been unearthed
I couldn't resist doing some fanart of my new favorite eeveelution that despite loving Pokémon I had never heard of until @MrGameAndShout introduced it in one of the earlier prize segments - I love you Woopeon <3 #AGDQ2022
6.) Slayers Gorgeous (9/10)
Gorgeous is right, a funny lighthearted story with some very beautifully animated segments. Lina and Naga's girl bossing is some of the most enjoyable elements of the Movies and the Dragon Slave was giving a proper glow up here.
Segments #108
Scooped this rare Segments (7.9%) by the one and only @MrGingeyyy 💎
https://t.co/U4I1vVASva
@astrocrapp I put the fingers into segments for some reason idk it feels right
"Business as Usual"
Illustrated Scene
For @MARVOLtiger
🎨Art By Me
* There is a backlog of work I have not gotten to post so will be doing that in segments while I get people their work and the remaining ducks in a row😼
#commission #furryart #artwork #anthroart
Crash Mind Over Mutant on PSP was going to feature it as well, but was cut upon the final release.
It is also heavily cut down graphically, with the addition of level segments to cut down on resources. Like PS2, Coco is unplayable.
https://t.co/xTI85NU92u
https://t.co/kADX4I6Uck
New neck design for centipede-taur. Combo of centipede segments and cervical vertebrae. Eyes now have multiple pupils that can move independently. Mouth is next thing to get new designs
Collecting on @fxhash is dangerously addictive!
Hidden Order, by @metanivek : https://t.co/xsrIPbNwrF
Segments, by @MrGingeyyy : https://t.co/IM5a2wryY1
Progress! I managed to split the rendering of the capsules into smaller segments. Currently I'm able to export with a resolution of at least 10000x14000 px. Didn't try any bigger yet. I still have to refactor masking plus other tweaks. Hope I don't run into new issues. https://t.co/PuTeD9LN5H
I wasn’t expecting baby holotori when I woke up this morning. #kfp
This baby bird segment is lasting so much longer than most baby Kiara segments. Haha
TREASURE TAKERS NOTE:
My temptation to add travel segments to Treasure Takers is deeper than mimicing old-school play. As a lover of that thing in Bioware RPG's where party members have conversations with each other, travel segments are even MORE tempting! (1/2)
When trying to figure out what a Project: Wildfire animated series might look like, the homie Jeremy Simser and I started out by aiming for something between Justice League Unlimited and the Brown Hornet segments in Fat Albert
@HeyImJustSocia1 If i might say aswell....it's called #InnerVillainAu (or simply InnerVillain)
It's a mix of 3 segments: Inner/Demencia (being the literal start of the AU); The Lizardhat children and their daily lives; And lastly the union of another universe with the genderbend versions.
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HONORABLE MENTION #3
Outer Wilds: Echoes of the Eye
For the first 70% of the experience, it was perfect. And then I got to the forced stealth segments. Even with the "easy mode" they really soured my whole opinion of the DLC in the end. Still good but could have been amazing.
Underrated moments, because I have way too many favourite panels and segments (and I share them a LOT):
(I tag YOU if you make comics and you’re reading this!) https://t.co/rbqNfLwEnQ
https://t.co/6lx2cBoTN6
Subversion / Doom / 2001 / by Pablo Dictter
Three levels cut from 2001's No Hope For Life E1 plus three PD originals. Among the greebled hallway segments you get a few gems in the rough like E3M8's column-block bridge or E3M9's spooky techbase trip.