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Arthur and shinra👊😎🔥(idk why but the last two slides I gave them piercings)

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🟣9PM TODAY ON

🎮 PLAYING

🕹 Sunday ⚔️ Is Back! Last Week We Had Some INSANE Fights. The FIGHTCLUB Champ Made An Appearance 😱 We’ve Got Some Skilled Fighters Turning Up Tonight 🍪

💻 Follow Here For All The Action: https://t.co/8KTDMKzylI

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Excalibur Prime 2.0by Kevin-Glint

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Bueno, debo decir que dentro de todo y quitando algunas cositas que me hacen arquear una ceja (Como el hecho de que Saber haya lanzado 3 Excalibur seguidas) estuvo bastante bien este enfrentamiento contra Gilgamesh. Fue una derrota digna, no como esa cosa de UBW.

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Here is the Process Video of my recent Ivy sketch I did for her birthday!

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NLBC|NYCalibur CLOUD PARSEC Edition - Sunday, 12/13 at 7pm EST!

Sponsored by and , in benefit of

Register: https://t.co/xwKxetz9wj (32 player cap!)

Watch: https://t.co/bgwZEVA2r5

Matcherino: https://t.co/vC4yYkXLPF

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Chibi Hwang ✨
"I shall vanquish... the evil of the ages!"

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"I'm glad we waited..." I planned to add Excalibur to make the point of quote but nah...

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Furthermore, with Rachel’s mixed feelings toward the X-Men and Kurt’s quick adaptation to the Excalibur new normal, it’s largely Kitty’s sense of loss and longing that offers a connection between X-Men and its British spin-off. 5/6

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SoulcaliburⅢ☆PS2


☆姉妹・演武DEMOです。

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Sketch of IVY is complete! I’ve always wanted to draw this outfit. Happy birthday again, Queen. ⁦⁩ ⁦⁩ ⁦⁩

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new patch update! slowly making my way through... i want everything at 50+ eventually

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Gonna train with Kilik and Groh a bit more. And touch up on my Taki in a few. I'll try to find some new things with them too.

here i come.

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Happy Birthday to my Beloved Queen Ivy! Here are some Fanarts I’ve done of her over the years. I might remake some of them. (Newest to Oldest). I Love her so much.

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Happy Birthday Ivy!!
I’m so busy so I haven’t been able to draw any new pictures, but I have these!

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アイヴィーの象徴になっている大胆なコスチュームですが、元々は『SC1』開発時の処理負荷の制限から生まれたデザインでした。

Ivy's iconic and daring costume was originally designed as a result of the processing load limitations of SC1's development.
(1/3)
https://t.co/IlBVQ1AZvR

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