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Given the number of spinoffs of his story in the Edo period, including TWO 17th century print editions of his collection, one illustrated, he had great popular appeal, as is clear from the number of ukiyo-e prints depicting him (or actors playing him). Lots to dig into!
5/6
20) I had to dig through old csp files...I kinda wanna redesign them
but basically asra was raised to be a responsible, hard worker (theyre a bit spoiled/mischievous tho bc kalim is their ""uncle"" that they sweet talk)
Commiss's are fun big thx @LemonKyubun hope I can ask for more again sometime.
Really dig the breeding hand holding XD
@PFizzlebang Hi folks!
I'm an experienced character artist and illustrator currently looking for a new project to dig into. I've most recently worked on #TideBreakerRPG, @TrifoldTTRPG, and @FeudalLegacy. I'm also open to private commissions!
going to dig some holes in terraria with @0Chi_VT #Vtuber #Vtubers #ENVtubers live in abouuuut NOW https://t.co/vPUlL9ykCb
@jf_nft Hey my guy hope you dig this piece ;)
STRING THEORY
.1 $ETH
https://t.co/rrcLYuACjG
dig dug is a maze arcade game developed by namco in 1981 and released in 1982. distributed in north america by atari. the player controls dig dug to defeat all enemies per stage. by either inflating them to bursting or crushing them underneath rocks.
say what you will about Hisahi Hirai, but I really dig his uniform designs
Speculating on @WealthyApeSC apes. Dig the character design 😍 Let's see how it goes value-wise 📈 #wasc #nft #nftcommunity #apefollowape
Made a new OC. Her name is Nia Kit E. She's the PK of the Labyrinth. She's a neko(cat girl) who loves to dig and she built a labyrinth so people can explore in it.
The game may be TERRIBLE but the backgrounds in LucasArts The Dig (1995) go so fucking hard, and for what?
The objective of the game is to help the gopher dig towards the red potato, while avoiding the rocks.