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I’ve been playing Randomizer Alpha (ZeldaClassic) on Stream lately, and I’ve yet to find a shield for protection so I've had to resort to jumping around the room to dodge attacks.

Still feeling dauncy. Going to try pulling out of it this week.

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(cant believe imma start this off w/ a shitpost but) here ya go, two racing girlfriends getting the heck outta dodge AKA move theyre gay

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Therese (Fire SSR)
Type: Attack
Race: Human
Specialty: Sword
Support skill: Dodge up as HP goes down

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Update on “Dodge!”

Made the punch more impactful.

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I'm not sure if this helps but I made gif out of some data I saved while I was making this doodle. I mostly put shadow on the overall character at first then I go on to lighting . I plus some overlay and color dodge to emphasize lightning.→

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Sketch no. 478 Dodge!

The continuation of Sketch no. 475 Duel! I’m gonna be keep continuing this series to practice more dynamic poses.

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"The Artful Dodger of Europe"
My cartoon in the 14.01.2018.

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Starting 2018 with my newest step by step when i usually draw~
Featuring our S queen Maika-chan~
Please keep in my that most layer effect that i used in here is mostly normal.
Which just a couple Multiply, Overlay, Glow Dodge and Screen for effect.
Hope this useful for other~!

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Congrats to Anthony Noble of on winning $50,000 playing He bought his winning ticket at his local N D Express, 2790 N Dodge Street.

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Lily's model from our work in progress Dodgeball game can be viewed at https://t.co/i4Te5WdH3y … …

animating it.

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Badboy Dodger knows it's his year 😁

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Third day of & I am sharing this A5 ink & watercolour portrait of Dodge the - so cute ❤️

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The grand kids
Honored to do this piece, fue in honor El poder aser Estee dibujo para usted ☮️❤️🙏

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Merry Christmas Dodger!! I hope you guys have a beautiful day 💕

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Little touch up on Dodger, going to take my time on this one ✊🏽✍🏽!

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Very excited for Dodge City from & !

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Veight:
CA provides dodge chance
Skill 1 now greatly reduces enemy DA/TA. Skill 1 cooldown reduced. Damage and damage cap increased.
Skill 2 now requires 2 hits instead of 1 to remove his buff. Critical multiplier reduced.

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