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Each Guilty Gear installment, Baiken's tits are becoming increasingly more powerful...
Damn right they are, Baiken's tits are gender nonconforming as fuck. 100% non binary gender free boobs. The They/Them is stored in the chest. https://t.co/sjVZKGRD2f
A funny thing about this "Baiken's boobs grow each game" is that i've always considered the old art wasn't in line with the character when you looked at her ingame sprite. This seems simply the artstyle of the early illustrators used smaller boobs, rather than her boobs growing.
BAIKEN'S MOMMY MILKERS #Baiken #GuiltyGearStrive
Quick joke about Baiken's big gigantic gun... also her boobs. :)
#GGST #GuiltyGearStrive
Characters with big chests are cool, and Baiken's current design is only an improvement from earlier versions to me. I'm not trying to fight anybody, but that's my hill and I'm dying on it
@MegaXBones @jiyunaJP people are talking about these right here when they mention Baiken's "cat ears"
Baiken's boobs were already huge, so they settled for the next best thing in updating her design; her hair
I'd love to see Daisuke do art of modern Baiken's design someday. He always captured this uniquely tired energy to her in his own art.
@ArcSystemWorksU hey you guys should show us Baiken's theme at the end of this bracket hahahahahahaha that would be cool I think
Baiken's back baby!
#baiken #GuiltyGearStrive #GuiltyGear #FANART #illustration #vectorart
By baiken's teaser let's post this again
#Baiken #GUILTYGEAR #KOFAS #梅喧 #GGST #GuiltyGearStrive
@Fayorei Fun fact! Baiken's design was heavily inspired by Himura Kenshin from the manga/anime series Rurouni Kenshin. It is said that series creator Daisuke Ishiwatari got the idea when he saw a picture of Kenshin and mistook him for a woman.
Here some old Baiken art concepts from GG 1
@WistfulHopes They did give him a whole entire model in Baiken's arcade mode so he had to have at least been considered for Rev 2