Some addition frames of Yoshi with the Wizard Baby from ‘Yoshi’s Island’ The right frame normally is seen without a kid attached, as it’s used while they transform into something else. The left one may not be used at all.

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‘Bobby’s World’, a cartoon developed by , has an unreleased Game Boy game via It appears to be quite different in tone than the also unreleased SNES prototype.

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have revealed an early version of ‘10-Pin Bowling’ by . Seems that this game was finished on Game Boy in 1998 but unreleased, instead given a Color makeover in for 1999.

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‘Carnivale’ - an unreleased Game Boy Color title found in the Based on a obscure French animated film. The story here is that this game is developed by , and would have been one of the first games ever developed by the studio. Wonder if anyone …

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Two ‘Austin Powers’ games were released on the Game Boy Color, with fake Operating Systems and mini games. Turns out there was a third developed - ‘Yeah Baby, Yeah!’, with an exclusive driving mini game which never released

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Because the Kirby Family GBC unreleased rom got leaked today, and since it was based on Kirby 64....
and today is ....

Here's a 20-min doodle of Ribbon with Cirno's colors! Alongside a sprite I made months ago, enjoy!

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In ‘Zelda: Link’s Awakening’ you obtain a photo of ‘Christine’ aka a photo of Princess Peach. In the there is a slightly different version of this photo - one with a crease at the top, and alternate shading on the hand.

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Inside the Zelda: ‘Link’s Awakening’ files are numerous examples of early maps for the game. You can really see how the game evolved over the game’s development.

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From the ‘Yoshi’s Island’ this ghostly fellow. Likely an early version of a Spooky enemy (right), likely changed for… obvious reasons.

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Within the ‘Star Fox 2′ files of the are an absolute ton of pilot concepts. Here are some of the huge amount of one-off possible character types we could have had in the game. https://t.co/fBqBhZ9oGs

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Inside the files of are several taiboku CGX and SCR files. Putting them together reveals an unused section of ‘Zelda: Link To The Past’ with giant Talking Timber Trees. Possibly a precursor to the Great Deku Tree in ‘Ocarina Of Time’.

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Part of the are several early assets for cutscenes in ‘Yoshi’s Cookie’. The SNES version has cutscenes like above, but the final version is that on the right. These look like they were giving feedback to keep Mario on model.

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Beta Rampardos!
Kinda late but I like drawing the betas

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This extreme reaction from Fox in ‘Star Fox 2′s files doesn’t appear in the final game at all.

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Early versions of the Boo in ‘Yoshi’s Island’, from the The smaller Boos were more in line with their big brother originally, they look quite cute in the final.

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Via the some very different, early sprites for Kamek in ‘Yoshi’s Island’. Very different to his final design.

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Within the files is a early look at a Baby Bowser in ‘Yoshi’s Island’. A bit bigger, a litle less adorable.

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