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@GFLK_pik also trophies in melee were cool because they were mostly unique to that game rather than models ported from wii games. they also made an effort to make them accurate to artwork. Also, characters that were 2d actually got models. unlike sm4sh where wario ware trophies were.. flat
Art block still exists, tried to fight it by drawing Link.
Link's still cool, no matter how old I get, such a good character design.
(modeled after the Sm4sh/TP design of him mainly)
Paying homage to sm4sh Zelda
Doing what no one else will >;^
All Might over Captain Falcon like my sm4sh mod, or over Terry? Vote below!
So I updated my Urbosa mod for sm4sh with an updated look on her skin, atm just waiting for some1 in my discord server to test it and send me feedback.
Now for the Ultimate import of Urbosa, still working on it, I have thought up some recolor idea's, so decided to remake her.
To bring back my Urbosa mod from sm4sh to Ultimate or not... if I do, will have no expressions, but all other slots will be invisible unless recolor idea's can be thought of...
@ProTayToeGamer I main Lucario since Brawl and second Bayonetta since Sm4sh.
Yes.
I don't care about tier list and nerfs.
I just play them.
I love them.
A n d I w i n .
Update:
-textures added
-simple AO map made for sm4sh's engine (I miss ultimate's PBR style now ;-;)
-Sword added
-Small Rigging Fixes
-Early start on expressions
WIP rig + physics of Baiken for Smash WiiU~
This is my last sm4sh mod, all of my focus is put into Ultimate mods, and speaking about Ultimate mods, next one will sure be.. inevitable...
Death Knight WIP! Also... got 1 more final commission for sm4sh WiiU... so yeah..
posing Baiken on Roy's boneset, and then all the physic bones I'd have to make... such a pain v.v
Feel like its been long enough I finally feel comfortable enough to make this list. My personal opinion on Sm4sh at the end of the meta
S and A are who I think to be "Top Tier", B is high, C is mid, D is low, F is bottom
C and up are viable characters. C- are borderline viable.
I plan on doing 7 recolors for my Smash Ultimate Dry Bowser model.
The first one I've completed is Dry Ice Bowser (based on a concept by @Nanobuds .) I made sure it looked more like ice this time (unlike when I did it for Sm4sh, where it looked more like ice-colored metal.)