画質 高画質

Thanks for 200 followers!
Eye coloring/shading (Tutorial)

*Please note that my English and my teaching is kinda bad but I did my best! Thank you~!

Hope it helps~

Please meet my:
Instagram: bebiibreb
Tumblr: lilbebibreb

Software: IbisPaintX

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Artorias the Abysswalker.

"Without doubt he will be swallowed by the Abyss, overcome by its utter blackness..."

Those new painting techniques are paying off.

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GM my Buddy´s ☀️😎🤙

Will you come surf with me at Cosmos? 🏄✨

Cosmic Nazare on
5/10 Ed
0.1 $SOL

Size: 9216x6144 💯
Process: 4 AI Software + Photoshop

🔗👇

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a just for fun Doom 64 Unmaker zombie concept, will probably not finish him sadly, he kinda lacks custom colors atm too.
Credits: Midway, DrDoctor, Immorpher, Footman, Atomic Frog, Vader, Xim, Korp, Id Software, ItsNatureToDie, neoworm

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Taming Toxicity
0.1 ETH

"The snake which cannot cast its skin has to die. As well the minds which are prevented from changing their opinions; they cease to be mind."
– Friedrich Nietzsche

Manifold contract
Hand drawn digital painting
Software: Procreate
4155 × 4604


🔗👇

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MotherDemon Stained Glass credits: Raven Software, Cage, Zrrion the Insect, ItsNatureToDie

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Star Cruiser II // Arsys Software // PC-98 //

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So on my mini break I may have completely overhauled how my 3D model tracking works as well as started using a new software for both ARKit and my PC with some silly redeems

i can't wait to show you all tomorrow👀

for now here is me testing it by wiggling

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Which software had you been using till now?

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Q: What software did you use to create the backgrounds for the game? And why?

A: Ballpoint pen, Photoshop, Blender, A little Maya and Photoshop again. Unity to top it all off. In that order and because those we had judged to be the best tools for the job, for us.

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I have been using as my primary art program for literal years now, but I'm so sick of how bad the saving is. I lost over an hour of work because saving just DID NOT WORK. I'd highly recommend digital artists avoid this software.

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I want to thank everyone who supports my 18+ Patreon. It does help me make comics by assisting us to pay monthly subs for software we use in creation of comics. For as little as $3.00 a month will get access to the XX /Early access stuff not published anywhere else!

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THE RISE OF VOCALOID PHASE HAS COME YET AGAIN. PO-UTA, GUMI AI, VOCALOID 6, N25 KAITO (does that count?) AND NOW KASANE TETO, THE JOKE VOICEBANK, IS AN OFFICIAL VOICEBANK FROM AN OFFICIAL VOICEBANK SOFTWARE COMPANY.

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very rough concept of a D64 Vulgar/"Locust", credits to Amuscaria, Id Software, Midway, Monolith and 3D Realms

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Realized that I could make something like Hei Hei's embroidered sweatshirts in my size with my own art if I got an embroidery machine! then went on an internet journey and found out that's $2000 for a big enough machine and digitization software!! no wonder these cost $200!!

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was released in on : Yoshi's Cookie - Developed by Bullet-Proof Software - Published by Bullet-Proof Software - Original release date: April 1, 1993 -

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Why are robots shy?

Because they have hardware and software but no underware.

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