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Playing with Ice cream :D
This is a study with physics, liquid, lighting and cloth, texture.
It just so happened the composition is structured this way.
There is nothing sus here
Trust me :)
For further alt, please head to my Fanbox and Patreon.
There is some free stuff also
The Eng Sub version of my class “Mastering Stylization & Texture Through Core Illustration” is now up for pre-order on Coloso (@colosoglobal)
We’ll explore expressing styles and moods, using color & brushwork to lighting & composition!
Link: https://t.co/JPVGCZEWlV
#coloso
Benefits of manually arranging your texture atlas, being able to save so much space by putting smaller items into curved parts like this
auto layout will never
#Live2D
【YLB TEXTURE】(Shuanちゃん専用テクスチャ) | HATEtoHEART
反映までもう少しかかると思いますが、諸事情で早めに公開しました~!!!しゅあんちゃん本体は本日20時から!!おたのしみに!!!!!
https://t.co/bcWchcEYw1 #booth_pm
Renamon is now available as a trading card! 🦊☯️
You can choose between either Linen texture or Holographic 🥰
A big thank you to @Kagekitsoon for making this collab possible!
’cause I feel the porn scene lacks some texture so far I added some hairy alien butt
This painting was actually done by this brush. I srsly love the texture it gives https://t.co/wlBajdxV4f
✦彼方-Kanata-くん販売記念セール(~6/2)&RP+フォローキャンペーン✦
彼方くん販売と『RO Texture』の販売記念キャンペーンです!
このツイートをRP+当アカウント(@utoooooxs)をフォローで彼方くん対応テクスチャのFULL Packageを【3名様】にプレゼントします!
期限は5/27 23:59まで!
商品URL⇊
販売しやしたオッラアアアアン!!!手フェチ足フェチに強めのテクスチャです✌️✌️✌️
『RO Texture』(彼方-Kanata-くん専用テクスチャ) | HETEtoHEART https://t.co/qhFYCQj7u7 #HETEtoHEART #彼方3D #BLUESTELLA
Fun doodle trying out a textured canvas and a pencil brush.
When not in use, dragon wings have an almost gelatinous or rubbery texture. 🪼
just doodling. I've usually not felt great about using pencil brushes for lineart since i didn't like the visual/texture of it, but I also didn't feel right using pen brushes since it felt like I had to be too perfect. But I think I'm gonna keep playing with this brush for a bit.
@Xenn_illust I did ye! Was a small gamedev related project for some scrap uni credits, though in actual use it wont look as nice since the one above is a raytraced render instead of real time
Modeled in blender, and textured by hand via an aseprite (pixelart tool) to blender plugin