# vore

I recently had the opportunity to teach a class on Skillshare! It's all about making your illustrated characters animatable, and showing you some cool skills in after effects to help them come alive! Check it out & share it if you can! https://t.co/rXB2HfNCfu

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[Very WIP] Something I'm working on for - not sure if animatable yet, but it's something!

Still very WIP, unfinished spots and things i need to tweak/fix, etc.

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animatable version of kandy/kitn (:

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WISP takes your existing fire simulation & applies corrected shading to the volume, turning what used to be a bright gloopy mess, into a magnificent rolling fireball. It provides better depth perception, visual fidelity, & animatable burn control! https://t.co/mvg6tg5O3h

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WISP takes your existing fire simulation & applies corrected shading to the volume, turning what used to be a bright gloopy mess, into a magnificent rolling fireball. It provides better depth perception, visual fidelity, & animatable burn control! https://t.co/j2sDMEfj0R

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Designing the inside scenes for FantaSize 2 was challenging. They had to still have that cute look, be animatable, and push the boundaries of what I've done before.

FS1's sandwich scene is a classic after all and I know vore fans will be looking forward to the sequel.

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Made Umbra a little more animatable and I'm pretty happy with it. I changed her feet, and mostly her face because I find it difficult to keep her normal face consistent for animation. I'll still use the original version for illustrations though!
Plus bonus Stan, happy to be here

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The assignment was to draw yourself, but it has to be easily animatable.

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WISP takes your existing fire simulation & applies corrected shading to the volume, turning what used to be a bright gloopy mess, into a magnificent rolling fireball. It provides better depth perception, visual fidelity, & animatable burn control! https://t.co/IUqPY9XFRA

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WISP takes your existing fire simulation & applies corrected shading to the volume, turning what used to be a bright gloopy mess, into a magnificent rolling fireball. It provides better depth perception, visual fidelity, & animatable burn control! https://t.co/hJaiFcrxVo

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Tried to draw in a more animatable fashion. It didn't really work, and I'll never draw them like this again, but here's an OC lineup!

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Character sheets and a turnaround for an upcoming animation assignment.
Everything is an animatable style if you hate yourself 👍

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WISP takes your existing fire simulation & applies corrected shading to the volume, turning what used to be a bright gloopy mess, into a magnificent rolling fireball. It provides better depth perception, visual fidelity, & animatable burn control! https://t.co/P8BxvyWUuo

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WISP takes your existing fire simulation & applies corrected shading to the volume, turning what used to be a bright gloopy mess, into a magnificent rolling fireball. It provides better depth perception, visual fidelity, & animatable burn control! https://t.co/ua5aJPGcr1

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Little character design!
Originally a school asssignment but she lacked animatable personality so she'll be put on hold for now :')

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Here's the shaded and animatable ref. of my second character for my animation final. I love this dork she's cute af

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Starting to pin down more animatable designs for my "Demon Hotel" project I'm planning. <3

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