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Art for my visual novel "Memory Forest". His full name isn't clear, but people usually call him Ryunosuke. He is a student but highly addicted to games, and would hang out at arcades during school time. #IndieGameDev #indiegames #visualnovel #indiegame #indiedev #vndev #gamedev
Great Tapeworm Masturbator, Appears Behind Arcades, 1981 #surrealism #salvadordali https://t.co/T2DBNCaprS
My second abstract work of the year - 'Cyberia'
Taking inspiration from 80s/90s arcades and lofi/vaporwave aesthetics.
This color palette is both nostalgic and eye-catching. I think it could be focal point of a home office or games room. 👾📺🎮
1/2
#ArtOfCardano #AbstractArt
I started on #MiSTerFPGA arcades working on CAPCOM systems from the 80's. All these cores work well, but they have some technical debts that I'm paying back
haha make Fresh!brew a bit ago and forgot to post so...
kinda reminds me of one of those retro arcades or cafes from the 80's
Celebrating that I am no longer stressed about my interview, allow me to share these lovely emotes I commissioned my friend Lucky for!
@/fluffyarcades
I’m going into a job interview in 5 minutes. Anything happens, I love you all regardless!
🎨: @/fluffyarcades
19 years ago today, Guilty Gear Isuka was originally released at arcades at JP. It was developed by Arc System Works and published by Sammy Studios.
Sphinx Knitalia, es muy fanática de los Arcades y tiene su propia sala de Arcades que lleva Operando por 20 años
19 years ago today, The King of Fighters 2003 was originally released at arcades worldwide. It was developed and published by SNK Playmore.
"Empty arcades give off a sense of eerie familiarity mixed with nostalgia. - made with @NightCafeStudio
https://t.co/D1uZFt9rTs
#aiart #nightcafe #digitalart https://t.co/D1uZFt9rTs
28 years ago today, X-Men: Children of the Atom was originally released at arcades at JP. It was developed and published by Capcom.