Art for my visual novel "Memory Forest". His full name isn't clear, but people usually call him Ryunosuke. He is a student but highly addicted to games, and would hang out at arcades during school time.

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Great Tapeworm Masturbator, Appears Behind Arcades, 1981 https://t.co/T2DBNCaprS

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My second abstract work of the year - 'Cyberia'

Taking inspiration from 80s/90s arcades and lofi/vaporwave aesthetics.

This color palette is both nostalgic and eye-catching. I think it could be focal point of a home office or games room. 👾📺🎮

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I started on arcades working on CAPCOM systems from the 80's. All these cores work well, but they have some technical debts that I'm paying back

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haha make Fresh!brew a bit ago and forgot to post so...
kinda reminds me of one of those retro arcades or cafes from the 80's

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Celebrating that I am no longer stressed about my interview, allow me to share these lovely emotes I commissioned my friend Lucky for!

@/fluffyarcades

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I’m going into a job interview in 5 minutes. Anything happens, I love you all regardless!

🎨: @/fluffyarcades

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19 years ago today, Guilty Gear Isuka was originally released at arcades at JP. It was developed by Arc System Works and published by Sammy Studios.

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Sphinx Knitalia, es muy fanática de los Arcades y tiene su propia sala de Arcades que lleva Operando por 20 años

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19 years ago today, The King of Fighters 2003 was originally released at arcades worldwide. It was developed and published by SNK Playmore.

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"Empty arcades give off a sense of eerie familiarity mixed with nostalgia. - made with

https://t.co/D1uZFt9rTs

https://t.co/D1uZFt9rTs

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28 years ago today, X-Men: Children of the Atom was originally released at arcades at JP. It was developed and published by Capcom.

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