https://t.co/KbtUcUbbq1
After a year of slowly debugging and fine tuning a "finished" product, I'm uploading to https://t.co/DWRD3LJwS0 and submitting to MFGG. I think that qualifies it as "officially released", right?

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i start to see something now. It's frustrating that javascript apparently isn't fully predictable on the result of simple math. See those intersection points there? in some runs they are there, in some other they are not.

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Improved authoring and debugging experiences in Microsoft Edge DevTools and Visual Studio Code by Chris Heilmann at



https://t.co/wEOP3XSXJA

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unidentified debugging objkt

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1/? Day 3 of the 3 Spectre port: Pretty much my entire day was spent debugging the fbx-to-jms converter of the H3EK tool; previously I was working with just Halo 2's model data straight dropped into Halo 3. I needed to get a working scene to be able to modify the model for-

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a while ago, and I made a 1-hour game that had some bizarre + incredible glitches. this week I finally figured out what was causing them!
https://t.co/bQvWRcGPUS

(I have now spent 4~8x as much time debugging + writing about this game as I spent making the game 😅)

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3.10.0 is out!
* Deprecate and prepare for the removal of the wstr member in PyUnicodeObject.
* Allow writing union types as X | Y
* Parameter Specification Variables
* Precise line numbers for debugging and other tools.
* Much more...
https://t.co/l596MNLfnx

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I knew something and somewhere's wrong...
Debugging is something I tend to do when making artworks. Usually those drawing errors are so obvious that they hide in plain sight.
whelp!

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debugging... sigh

(sticker now available on my sticker pack!)

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Wahh, I'm so late!!
But here it is!
Izumi Ohishi Debugging

Please forgive me, I'm not good at shading 🤣

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live footage of me debugging webmentions:

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Debugging collisions be like:

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Rubber Shark Debugging 🦈
Nenecchi from New Game! 💕

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Finishing off 2020 with a mockup that 1) required me to mess around with a couple different programs, 2) has legitimate debugging stuff present, and 3) is in 3d for once
52/52

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Non binary bug. Just a small doodle drawn inspired by todays School of Code energiser (we had to draw bugs, since we've been debugging our code today)

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Cute doodle by . I love his art so much!

My blue boi has had enough of debugging. The fix failed, but then it worked perfectly when he reverted to the broken code.

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