be diff from its original sort of iteration kinda, it's gonna be awesome with how plans are going. It's also gonna look very very nice! i've been tinkering with the earthworm jim method of drawing things in high quality, then downscaling and polishing manually.
That's all!

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Here's a "true" introduction to "Laura the Wolf", a female werewolf with two sides that can be "innocent" or dangerous!

With that said, it took me nearly 2 months to make the animation (along with polishing her), and it was a lot of fun!

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Closing out the year on a high note, polishing off this multiple-year project I can at last share with the public. These sketches are illustrations from my recently posted story on DA/FA. Hope you all check it out, and have a happy new year. ^v^

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Here's a character sketch I've been working on. I have some ideas on what to do with her, but I think she needs some polishing first. I really like her though.

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There were so many little details in the design I ended up spending way longer than expected polishing everything. Some detail shots👇

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In pursuit of a smooth movement, I reached 550 frames... need to finish polishing and already mix the sound with all these pictures :):

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New 576x208 pixels

Still need some polishing, but heres the base sprites for a game I wanna make

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Practiced speed painting, ended up polishing it for 6+ more hours 😂

Do not repost or use my art

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Sonic The Buffhog
Some fanart of Sonic I've been polishing for a while. I really wanted to nail a physique that fits with Sonic's peculiar body style and I'm happy with the final results.

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We are getting back on schedule this week!!
Tonight I'll be polishing up this lil dude and we'll finally be done with Part 1~

I'll be live at 6pm EST over on Twitch ♥
https://t.co/8IgJwXn2eT

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kinda learned how to draw cats, just needs a bit of polishing-up

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Completely forgot I had this on my computer since October, so I spiffed it up a bit and added a few polishing touches to it, featuring both and cause I thought this little pixel scene was cute! 🧦🤡💎

https://t.co/975KzRPDN4

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Day 1924: Polishing! I think tonight was a good result! I learned quite a bit following along with it, and I think it was a good practice! I think I'm going to really keep trying to go through this process and get more comfortable with it before I try stylizing it more.

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"Who Killed Mr. White?" is a Clue-inspired detective game (btw wishlist here: https://t.co/z5BS4QVo4W)

We're still polishing & testing the game, so this is a good moment to share some of its early concept art.

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Sketchy polishing commission for ⁦⁩
Thank you for the support and the trust 🙏💕✨

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just something cute 💕this actually wasn't the sketch i was thinking of, that one needs more polishing <3

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Rendering in Playrix-like style is the main focus of Gamestation courses. I've learned the trick of using texture overlay for final polishing 🙄
Never thought they use photo-textures in arts.

Please please please follow my artstation 🥲https://t.co/leWpE3ByCo

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Happy to share this personal painting of a Khazar Turkic warrior I made 2 years ago.

I spent a tremendous amount of time polishing the piece after publish, and the hard work paid off. This is one of my most popular paintings online, and I owe a great part of my career to it.

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I did some more clean up and polishing.

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