画質 高画質

Its kind of hard to see so the model does have vertex normals the gradients in the video just overpower it abit much. This screenshot has the gradient shading disabled.

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domestic wip... I love these anemo dark gradient haired boys with exploration passives and dead friends and like 2000 years of trauma

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messing with gradient maps today

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would you look at this monkey. I lost touch with me fellow Hominidae. Alas ! Reunited ! I mean just look at the gradients !!!!

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So I finally figured out how to use gradient maps and uh.. yeah. I got the pretty dark irrdiscent look i wanted :D anywho sneak peek at what I'm working on for my patrons :>

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Hey guys!
Money is getting a little tight over here and I’ll need to start supplementing income to stay afloat. I’m taking bust up, single character commissions only. Simply gradient shading and minimal background for $70. Furry, monster, or D&D characters preferred. DM me!

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tried using a gradient map,, really liked it even tho my brain exploded

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Rkgk my oc and oc hhh

I keep practising csp hhh today i learnt abt gradient maps

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My attempt at using gradients with a garbage phone... It's ok I guess, gonna stick with cell shading for now though

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Taking a break from colors and gradients 🌈

Back to small animations with this one.

Solitude on
30 ed / 0.4 tez
Get it here: https://t.co/76z6b48ZFU




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I'm not good at replicating myself in picrew but

🐺Vtuber vs IRL💚

I'm I dyed my hair but picrew doesn't let you select a specific part/gradient https://t.co/tWRPuRawhO

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this is your reminder to turn off anti-aliasing when doing gradients in csp

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Yams Vtuber vs Yams IRL

this picrew is so lovely! it's hard to find gradient hair options though :(

https://t.co/IKwA4VXBQD

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Playing around with csp gradient maps 😏

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2/9 of oc request!
OC owned by @/ruuruuart!
Some extra gradient map vers because it's a fun character to play around with + close up on face because I know twitter will butcher the quality

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I also created some neat colour variants - these two are probably my favourites! The first one is from a sunset gradient map, and the second one is based off of the main Hades scheme.

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gradient mapping go brrr

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