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NemberArtメインネットおめでとうございます!
テストも兼ねて早速1枚アップしてみました。
ただChromeだとUI壊れてるんだよねw
(Edgeなら行けた)
Check this NFT artwork on @nember_art:
https://t.co/Hyi1g3YR56
#NemberArt #NFT #symbol #xym
Even our enemies are getting the profile picture treatment for the UI in Externus, these are a couple that @MoudyHamo has been working on! #conceptart #indiegamedev
A team of one developer, one background artist, one art director and one UI/UX designer. ppL: The Animated Adventures is out now on Steam.
https://t.co/RzxBsAos35
@qeetiau Semangat kalian, semoga lolos UI AAMIIN!
Btw, izin yak, bingung cari kado ultah? Wisuda? Ayo mampir Kak, mulai dari 20K-an loh🥰 tolong bantu RT dan Like juga ya guys, makasih🙏
Ui bjr c'est ma première "illu" au numérique depuis méga longtemps, merci pour votre indulgence
(re)découverte de Clip Studio Paint
When the pages of Goku getting knocked out leaked people were throwing a fit because they assumed Goku let his guard down and/or was sparing Granolah. In actuality it’s just that UI’s effectiveness drops over time and the real Granolah was able to use that to find an opening.
Super Saiyan God [UI] Goku w/ Aura
Render by @Merik_MERIMO
https://t.co/SuNxhhZvN0
Transparent download in bio
システム的には
・SSRは強いが育成コストがくっそ高い。
・装備は素材ドロップが限定的で強化が難しい
・コンテンツが多くホームUIのまとまりに欠ける
・自動周回前提でストレスフリー。
・周回さえしておけばキャラの強化自体は難しくない
スタミナ待ちなどで併用しやすいゲームかなと。
Here's something from last year that I actually still like
I enjoy replicating and creating UI stuff
GOKU UI coloreado volví a pintar el UI después de meses
.
.
#goku #GokuUI #dbs #DragonBallSuper
Concept art can be many different things, and may be best thought of as a broad functional category. Lighting artists, modelers, pitch teams and UI designers will need different things from a concept artist. Specialization will vary with team size.
@DbsHype1 I think the "ki clone/illusion" that Granolah did could two things.
It could be similar to the Whis and UI Goku clones we saw in 68.
Meaning that UI leads to new moveset and abilities.
Or it's something from Spirit Control with Yardrats?