画質 高画質

I swear I cannot draw him without these scrumptious heavy looking perfect for holding knockers anymore 😩😩😩 HE WAS SKRUNKLY WHEN I FIRST DEVELOPED HIS CHARACTER

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little redraw just so i can be happy bcz my art style actually developed


2022\\ 2020\\ 2018

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Now that HeatStroke’s remaster is said and done, Pit of Babel is next up to get a complete remake.

For those who played the original developed by myself and what are the biggest things you’d want to see in the remake?

Art by

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still in redevelopment hell but Solemn Void is still going strong

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Some new beans ive gotten last one i designed myself. Hope to develop there stories more.

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holy shit ranch (yes, thats his name)

just a tall scientist/mechanic dude
he's gone through so much development holy shit
he simps for an 11ft nun (taki)
i dont really share much ab him so

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2022 was the year of creative development and working my butt off. I’ve been refining my style lately with more textures and details.

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inspired by the from sketch I did ages ago, modeled by master Brian Lawless, Visual Development Modeler at . The guy is pure talent, you can find more of his stuff here: https://t.co/OodU7HUi9Z

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Visual development art for Raya and the Last Dragon (2021), dir. Don Hall and Carlos López Estrada, Walt Disney Animation Studios

Pieces by Paul Felix and Kevin Nelson

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I seem to have - entirely unexpectedly - developed an appreciation for pixel art

Totally unexpected tbh. i think the communities have a lot to do with it

Each of these four are unpretentious, have interesting/intelligent holders holders & are simply fun

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I love the magical feel of "Smart Contract Developer" by - stoked to have it in my collection!

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BAYC 3756 is the perfect ape for the Crystal World he plans to build on

He invites all Crystal land owners to join together and create an inclusive world where we spread good vibes & have fun!

Collaborating w. a former game developer from Activision/Blizzard👀🔥

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Lighting key for the panic attack sequence 💙

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got into reading again, tiny bunny had me scared on some moments however is still in development
7/10

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First character designs for Bugs drawn by Jim Soper during early development of “Looney Tunes Cartoons” 2020

Those poses in the first image are just 🔥

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hey everyone, small announcement that I'm officially moving into developing my own yan VN! This is Lowell Albrecht, and he's excited to play with you ❤ I'll drop the development tumblr in the replies, hoping to get a twitter up for it today!

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My take is that they further developed Okagyaradosu design into Orthworm!
If you think about the beta design of Gyarados, it makes sense. They also have a pretty similar segmented body, with cream belly and those ovals on the side and they have Normal/Shiny palettes inverted! https://t.co/He1v1nizr4

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For me, character growth is having my first furry OC, developing into a pure verse/pure pan bby, who instead of ONLY topping women/transmen now just does whatever feels good with anyone.

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I have made a small experiment with a very vibrant palette (extended, without restrictions). Plus, I have tested out Aseprite tilemap functions during that as well. And I can say it is a very cool function.

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